Оценка:4.2

Тайные Тропы 2 (OGSR Engine) - RePack by SeregA-Lus

Тени Чернобыля - Repack

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Информация:
информация:
год выпуска: 2023
жанр: action /shooter / 3d / 1st person

издатель: i am dead
тип издания: repack
язык интерфейса: русский
язык озвучки: русский
таблетка: вшита

системные требования:
операционная система: windows 7 /windows 8.1 / windows 10 (только х64 bit)
процессор: intel® core™2 duo 2.4 ghz / amd athlon(tm) x4
оперативная память: от 4 гб (желательно 6/8 и выше)
видеокарта: 2гб / nvidia® geforce™ / ati radeon®
звуковая карта: звуковое устройство, совместимое с directx® 9.0с
свободное место на жестком диске: 10 гб

особенности репака:
игра:
- ничего не вырезано
- ничего не перекодировано
- платформа игры: shadow of chernobyl
- движок игры: ogsr engine
- версия модификации: от 27.03.2023
- патч: от 08.04.23

дополнения:
- спавнер - активация в меню игры, клавиша f1
- так же присутствуют команды - открыть консоль и прописать следующее:
- g_god on - бессмертие.
- g_unlimitedammo on - бесконечные патроны.
Описание:
Тайные Тропы 2 - это новая предыстрория оригинальных "Теней Чернобыля". Новая сюжетная линия, которая переплетается, с уже известными по ТТ квестами, и которая раскрывает более глубоко причину появления главного героя в Зоне. Основная цель, которая стоит перед ним, теперь вполне конкретна и ясна. Квесты, которые были известны по НС5 и ТТ претерпели массу изменений. Дополнены и скорректированы, с целью исправления массы ошибок и сюжетных "затыков", а также, чтобы более полно раскрыть основную сюжетную линию.

Тайные Тропы 2 на движке OGSR Engine - Мод был адаптирован под движок OGSR для расширения геймплейных возможностей, улучшения графики и устранения ошибок оригинального мода
О проекте:
- Старая погода заменена на CGIM2 с погодным менеджером с DSH мода.
- Заменен весь арсенал вооружения на более качественные образцы (BAS, HAZE, TAZ).
- Переработан практически весь интерфейс.
- Быстрые слоты для предметов (подобные ЗП).
- Фонарь имеет 2 режима свечения (дальний, ближний).
- Быстрые сохранения после получения/выполнения квестов.
- Анимации предметов и взаимодействия с гг и миром.
- Опциональный 3D PDA.
- Значительно улучшена графическая составляющая игры (освещение, частицы, шейдеры, текстуры).
- Улучшенное поведение нпс.
- Более качественные звуки выстрелов с рассеиванием в зависимости от расстояния до них.
- Переработаны динамические тайники ( более качественный и разнообразный лут ).
- Рефакторинг старого и кривого кода.
- И многие другие изменения которые будет скучно читать обычному игроку.
Список особенностей ТТ2
Данная работа является переосмысленным и сильно изменённым и переработанным вариантом предыдущей сюжетной истории под названием "Тайные Тропы".

- Новое оформление: обновлённое главное меню и обновлённый худ, новые загрузочные экраны, новые иконки инвентаря, музыкальное содержимое игры (использованы композиции и фрагменты музыки: Clint Mansell, Marylin Manson, Sting, Nansy Synatra, Camel, Linda Perry, Doors, Soungarden, Tito & Tarantula, Black Sabbath, Deep Purple, King Crimson, Beatles, Jimi Hendrix, Finch, M, 5'nizza, Morcheeba, Поль Мориа, Мирей Матье, Ария, АукцЫон и многих других). Озвучены практически все квестовые НПС, добавлены закадровые монологи.
- Добавлено большое количество новых персонажей, новые монстры, объекты и предметы. Три новые группировки: Скитальцы, Миротворцы и Охотники. Электро-Химера заменена на новую "Лысую Химеру". Торговцы изменены: в Баре заправляет Боров, на Кордоне - Бармен, Сидорович (только готовится стать влиятельным торговцем) - располагается в деревне недалеко от Миротворческого Корпуса. Но в ходе сюжета всё поменяется и торговцы займут свои "законные" места, предварительно договорившись и провернув одно "грандиозное" дело, которое в последствие многое изменит в Зоне. Долговцы всенепременно займут Бар, выгнав оттуда братков, правда это будет непросто, помощь ГГ будет необходима. Это будет условием правильного прохождения сюжета. Концовка реализована совсем по-другому. В игре теперь три концовки. Правильная (условно правильная) - одна. Пройти её будет непросто.
- Добавлены 4 новые локации: Мёртвый Город, Лес, Болота, Миротворческий Корпус. Переходы между уровнями, так называемые "Тайные тропы", нестабильны. Их будет большое количество, но, как правило, Тропы будут вести только в один конец, обратную дорогу надо будет искать или получать от сюжетных персонажей. Некоторые стабильные переходы только в обжитой части Зоны (Бар-Свалка-Агропром-ТД-Кордон), а также Припять-Чаэс.
- Подавляющее большинство квестовых предметов, известных по ТТ, перепрятаны в другие места. Теперь придётся заново всё искать.
- Добавлено новое оружие и артефакты. Предметная среда также расширилась.
- Музыкальное оформление в Баре изменено. Добавлен Тотализатор - можно хорошо "подняться" в денежном смысле. Для того, чтобы сделать ставку надо поговорить с Букмекером.
- Читайте внимательно диалоги и СМС сообщения - там очень много "наводок" будет дано, много полезной и нужной информации, не обозначенной в заданиях.
Худ и радиация
Про худ:
Для того, чтобы в новом худе функционировала шкала радиации, необходимо повесить на пояс дозиметр, который присутствует сразу, в стартовом наборе Главного Героя. В последствии, надо следить, чтобы данный девайс не пропал из инвентаря и не был снят с пояса. Если вдруг потеряете дозиметр, то он продаётся у торговцев. В новом худе задания отображаются на экране в виде СМС сообщений (нет больше крупных букв по центру экрана, отображающих полученное задание), будьте внимательны, не спешите. И ещё, был замечен такой момент, что до тех пор, пока первый раз дозиметр не повесить на пояс, гранаты в руки не берутся. Как только первый раз повесили, то с гранатами сразу всё нормально. Вешайте сразу.

Про радиацию:
- Единица измерения дозы накопленной радиации - Рентген, или Бэр.
- Дозиметр стрелкой показывает уровень фона вокруг игрока.
- Радиоактивные артефакты также засекаются дозиметром, когда на поясе.
- Есть несмертельные уровни радиации.
- Один Антирад выводит не всю радиацию, а около 20 - 25 Рентген.
- Артефакты, выводящие радиацию, выводят накопленную дозу. Но антирад всё же эффективнее.
- Доза радиации выводится сама со временем, но очень медленно.
- При накоплении 150 Р, начинает портиться выносливость - быстрее тратится, медленнее восстанавливается.
- При накапливании 300 Р, начинает портиться пси-здоровье, не до конца, но весьма ощутимо. Необходимо снизить дозу облучения до допустимого уровня (менее 300 Р) и пси-здоровье, в ближайшее время, придёт в норму.
- Так же, с 300 Р, начинает портиться здоровье, падает его максимальный уровень. Это не смертельно, но усложняет игру в облучённом виде.
- При накапливании 600 Р, радиация становится смертельной - здоровье постепенно убывает до нуля, нижнего предела здоровья нет. При дальнейшем накапливании дозы, скорость убывания здоровья увеличивается, происходит необратимый процесс.
Техническая информация ТТ2
Проблемы и их решение:
Возможны вылеты на больших локациях, а так же при переходе с локации на локацию. Понижение настроек графики в этом случае помогает. При вылете в момент перехода на другую локацию, автосэйв, как правило, остаётся рабочим. Просто загрузить автосэйв и всё.

Гид по прохождению:
Гид по прохождению можно «посмотреть тут».

Разработчики модификации:
Авторы: antreg & dimos
при непосредственном участии Erlik (Garry_Galler) & Stalk15,
а также gruber & amik & Ruvin

Использованы работы, советы и всяческая помощь следующих людей:
АМК_team, dan, Erlik (Garry_Galler), Monnoroch, Руся, Chimaera, TIREX, Sery, HECTROL, Kolmogor, ferrari314, Serafim12, Kostya V, ANVil, Aaz, Zeka1996Korneev, Storyteller, Deathdoor, Born, Chingy, idler, Zereset, Dester, n6260, -D-eath, kirag, malandrinus, Scarabay, 22ff, amik, dimos, tor62, Aleksandr44, Миха, gruber, Cation. Если кого-то упустил, сообщите, добавим обязательно.
Огромное спасибо людям, принявшим участие в тестировании ТТ2: Миха, gruber, Cation, tor62, Aleksandr44, n6260, mikelik, pahancop и многие другие.
Важно:
- Владельцам Windows 7/8/10, если включен "Контроль учетных записей (UAC), запускать игру с правами администратора.
- Если не будут работать сохранения в игре, тогда запускать игру с правами администратора.
- Если не будет запускаться игра, пробуем удалить файл user.ltx из папки userdata, в корне игры.
- Не ставить репак на диск "С" (там где Windows)
- Владельцам Windows 8/10, если при запуске мода вылет, в ярлыке поставить совместимость с Windows 7.

- RePack by SEREGA-LUS
Скриншоты
Скачать через:
Материал обновлен: 2024-03-22 13:23:26

есть баг с прицелом, с начало все было хорошо но потом прицел пошел налево и починить это не как нельзя

2025-05-24 23:15:32

ждем длс ясные тропы 3

2025-03-14 22:01:07

ага, 14 лет ждём)

2025-03-14 22:31:14

врядли будет тт3

2025-06-04 11:22:34

Ясное шоссе 4

2025-06-07 15:24:59

Доброго времени суток! При  переходе с ЧАЭС в Припять происходит вылет, как исправить?

2025-03-06 10:55:53

В разделе "Техническая информация ТТ2" в описании мода есть ответы. Если не поможет, то нужен лог вылета.

2025-03-06 11:51:33

вылет
[06.03.25 11:40:22.528] * detected cpu: amd ryzen 7 5700x 8-core processor [authenticamd], f175/m33/s2 [06.03.25 11:40:22.528] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, sse4a, avx, avx2 [06.03.25 11:40:22.528] * cpu cores: [8], threads: [16] [06.03.25 11:40:22.528] * cpu0 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu1 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu2 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu3 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu4 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu5 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu6 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu7 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu8 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu9 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu10 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu11 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu12 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu13 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu14 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu15 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] initializing file system... [06.03.25 11:40:22.528] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_levels_1], size: [1999628137] [06.03.25 11:40:22.538] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_levels_2], size: [479488706] [06.03.25 11:40:22.539] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_meshes_1], size: [1993032889] [06.03.25 11:40:22.558] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_meshes_2], size: [1992805005] [06.03.25 11:40:22.568] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_meshes_3], size: [716737471] [06.03.25 11:40:22.579] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_sounds], size: [1178525260] [06.03.25 11:40:22.862] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_1], size: [1993026780] [06.03.25 11:40:22.890] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_2], size: [1992962743] [06.03.25 11:40:22.917] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_3], size: [1992930599] [06.03.25 11:40:22.955] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_4], size: [1992405187] [06.03.25 11:40:22.990] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_5], size: [1992711842] [06.03.25 11:40:23.010] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_6], size: [1997140099] [06.03.25 11:40:23.027] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_patch], size: [448162972] [06.03.25 11:40:23.030] using fs-ltx: [fsgame.ltx] [06.03.25 11:40:23.030] --found fs dir: [e:\ games\сталкер - secret trails 2\_appdata_\] [06.03.25 11:40:23.030] files: [5] [06.03.25 11:40:23.030] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\] [06.03.25 11:40:23.030] files: [19] [06.03.25 11:40:23.030] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\ai\] [06.03.25 11:40:23.031] files: [4] [06.03.25 11:40:23.031] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\spawns\] [06.03.25 11:40:23.031] files: [3] [06.03.25 11:40:23.031] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\anims\] [06.03.25 11:40:23.032] files: [167] [06.03.25 11:40:23.038] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\levels\] [06.03.25 11:40:23.038] files: [3] [06.03.25 11:40:23.039] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\meshes\] [06.03.25 11:40:23.039] files: [9] [06.03.25 11:40:23.040] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\meshes\] [06.03.25 11:40:23.040] files: [9] [06.03.25 11:40:23.041] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\shaders\] [06.03.25 11:40:23.041] files: [7] [06.03.25 11:40:23.045] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\sounds\] [06.03.25 11:40:23.045] files: [5] [06.03.25 11:40:23.046] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\textures\] [06.03.25 11:40:23.046] files: [9] [06.03.25 11:40:23.057] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\scripts\] [06.03.25 11:40:23.057] files: [88] [06.03.25 11:40:23.059] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\config\] [06.03.25 11:40:23.060] files: [38] [06.03.25 11:40:23.080] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\config\environment\weathers\] [06.03.25 11:40:23.081] files: [24] [06.03.25 11:40:23.081] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\config\environment\weather_effects\] [06.03.25 11:40:23.081] files: [4] [06.03.25 11:40:23.081] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\levels\] [06.03.25 11:40:23.081] files: [3] [06.03.25 11:40:23.081] --found fs dir: [e:\ games\сталкер - secret trails 2\_appdata_\savedgames\] [06.03.25 11:40:23.081] files: [107] [06.03.25 11:40:23.081] --found fs dir: [e:\ games\сталкер - secret trails 2\_appdata_\logs\] [06.03.25 11:40:23.081] files: [9] [06.03.25 11:40:23.081] fs: 69078 files cached, 0kb memory used. [06.03.25 11:40:23.081] init filesystem 0.553006 sec [06.03.25 11:40:23.081] [ogsr engine (x64)] build date: [apr 8 2023 13:55:03] [06.03.25 11:40:23.081] [_msc_full_ver]: [193431937], [_msvc_lang]: [202002l] [06.03.25 11:40:23.081] working directory: [e:\ games\сталкер - secret trails 2\bin_x64] [06.03.25 11:40:23.081] commandline: ["e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe" ] [06.03.25 11:40:23.275] initializing engine... [06.03.25 11:40:23.276] starting input device... [06.03.25 11:40:23.289] -------------------------------------------------------------------------------- [06.03.25 11:40:23.289] [32693mb] physical memory installed, [29155mb] available, [10] percent of memory in use [06.03.25 11:40:23.289] pagefile usage: [102mb], peak pagefile usage: [102mb] [06.03.25 11:40:23.289] -------------------------------------------------------------------------------- [06.03.25 11:40:23.289] * [ d3d ]: textures[0 k] [06.03.25 11:40:23.289] * [x-ray]: process heap[0 k], render[0 k] [06.03.25 11:40:23.289] * [x-ray]: economy: strings[39398 k], smem[0 k] [06.03.25 11:40:23.289] sound: openal: enumerate devices... [06.03.25 11:40:23.289] sound: openal: enumerationextension present [06.03.25 11:40:23.330] devices generic software [06.03.25 11:40:23.330] sound: openal: system default snddevice name is generic software [06.03.25 11:40:23.576] sound: openal: all available devices: [06.03.25 11:40:23.576] 1. generic software, spec version 1.1 (default) eax[2] efx[no] xram[no] [06.03.25 11:40:23.576] 2. openal soft, spec version 1.1 eax[0] efx[yes] xram[no] [06.03.25 11:40:23.576] executing config-script "e:\ games\сталкер - secret trails 2\gamedata\config\default_controls.ltx"... [06.03.25 11:40:23.576] [e:\ games\сталкер - secret trails 2\gamedata\config\default_controls.ltx] successfully loaded. [06.03.25 11:40:23.576] executing config-script "user.ltx"... [06.03.25 11:40:23.576] executing config-script "e:\ games\сталкер - secret trails 2\gamedata\config\rspec_high.ltx"... [06.03.25 11:40:23.576] [e:\ games\сталкер - secret trails 2\gamedata\config\rspec_high.ltx] successfully loaded. [06.03.25 11:40:23.577] executing config-script "e:\ games\сталкер - secret trails 2\gamedata\config\default_controls.ltx"... [06.03.25 11:40:23.577] [e:\ games\сталкер - secret trails 2\gamedata\config\default_controls.ltx] successfully loaded. [06.03.25 11:40:23.577] ~ invalid syntax in call to 'r3_dynamic_wet_surfaces_far' [06.03.25 11:40:23.577] ~ valid arguments: float value in range [30.00000,100.00000] [06.03.25 11:40:23.577] [e:\ games\сталкер - secret trails 2\_appdata_\user.ltx] successfully loaded. [06.03.25 11:40:23.577] sound: selected device is openal soft [06.03.25 11:40:23.587] [openal] efx: present [06.03.25 11:40:23.587] loading of [senvironment.xr] [06.03.25 11:40:23.587] ~ env id=[0] name=[identity] [06.03.25 11:40:23.587] ~ env id=[1] name=[default] [06.03.25 11:40:23.587] ~ env id=[2] name=[bathroom] [06.03.25 11:40:23.587] ~ env id=[3] name=[mountains] [06.03.25 11:40:23.587] ~ env id=[4] name=[yard] [06.03.25 11:40:23.587] ~ env id=[5] name=[room] [06.03.25 11:40:23.587] ~ env id=[6] name=[plant] [06.03.25 11:40:23.587] ~ env id=[7] name=[long_corridor] [06.03.25 11:40:23.587] ~ env id=[8] name=[open_space] [06.03.25 11:40:23.587] ~ env id=[9] name=[house] [06.03.25 11:40:23.587] ~ env id=[10] name=[forest] [06.03.25 11:40:23.587] ~ env id=[11] name=[underground] [06.03.25 11:40:23.587] ~ env id=[12] name=[hangar] [06.03.25 11:40:23.587] ~ env id=[13] name=[city] [06.03.25 11:40:23.587] ~ env id=[14] name=[underground_small] [06.03.25 11:40:23.587] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [06.03.25 11:40:23.591] starting render device... [06.03.25 11:40:23.597] * gpu [vendor:10de]-[device:1c02]: nvidia geforce gtx 1060 3gb [06.03.25 11:40:23.685] [chw::createdevice] refcount of [hw.pdevice]: [4] [06.03.25 11:40:23.685] * texture memory: 2965 m [06.03.25 11:40:23.687] * gpu shading: vs(0/4.0/40), ps(0/4.0/40) [06.03.25 11:40:23.687] * gpu vertex cache: unrecognized, 24 [06.03.25 11:40:23.687] * dvb created: 4096k [06.03.25 11:40:23.688] * dib created: 512k [06.03.25 11:40:23.697] [cresourcemanager::ondevicecreate] count of *shaders*.xr files: [1] [06.03.25 11:40:23.697] ! version conflict in shader 'models\lightplanes_00' [06.03.25 11:40:23.697] ! version conflict in shader 'models\lightplanesself' [06.03.25 11:40:23.697] ! version conflict in shader 'models\model_puh' [06.03.25 11:40:23.697] ! version conflict in shader 'models\model_refl' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xbrainglass' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xdistortcolorlinv' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xglass' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xglass2' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xlens' [06.03.25 11:40:23.697] ! version conflict in shader 'selflight_static' [06.03.25 11:40:23.699] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1] [06.03.25 11:40:23.809] * hwdst/pcf supported and used [06.03.25 11:40:30.029] [cpslibrary::loadall] count of *particles*.xr files: [2] [06.03.25 11:40:30.029] load [e:\ games\сталкер - secret trails 2\gamedata\particles_cop.xr] [06.03.25 11:40:30.029] load [e:\ games\сталкер - secret trails 2\gamedata\particles_cop.xr] [06.03.25 11:40:30.029] cop format used for file [e:\ games\сталкер - secret trails 2\gamedata\particles_cop.xr] [06.03.25 11:40:30.055] load [e:\ games\сталкер - secret trails 2\gamedata\particles.xr] [06.03.25 11:40:30.055] load [e:\ games\сталкер - secret trails 2\gamedata\particles.xr] [06.03.25 11:40:30.143] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.143] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.143] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.143] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.143] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.280] ! particleeffect [none] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.378] --lua version: [luajit 2.1.0-beta3] [06.03.25 11:40:30.381] !![cobjectfactory::add] clsid [1095517216] already exists! script clsid: [zone_mosquito_bald] [06.03.25 11:40:30.381] !![cobjectfactory::add] script clsid [zone_mosquito_bald] already exists! clsid: [1095517216] [06.03.25 11:40:30.419] starting engine... [06.03.25 11:40:31.531] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_boom_01.ogg] [06.03.25 11:40:31.531] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_boom_01.ogg] [06.03.25 11:40:31.531] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_boom_02.ogg] [06.03.25 11:40:31.531] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_boom_02.ogg] [06.03.25 11:40:31.538] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_01.ogg] [06.03.25 11:40:31.538] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_01.ogg] [06.03.25 11:40:31.540] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_02.ogg] [06.03.25 11:40:31.540] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_02.ogg] [06.03.25 11:40:31.542] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_03.ogg] [06.03.25 11:40:31.542] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_03.ogg] [06.03.25 11:40:31.547] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_04.ogg] [06.03.25 11:40:31.547] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_04.ogg] [06.03.25 11:40:31.552] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_05.ogg] [06.03.25 11:40:35.111] [rescan_physical_path] files count before: [69078] [06.03.25 11:40:35.111] [rescan_physical_path] files count before2: [68972] [06.03.25 11:40:35.113] [rescan_physical_path] files count after: [69078] [06.03.25 11:40:38.226] !![ireaderbase::find_chunk] chunk [15] has invalid size [1283], return elapsed size [1151] [06.03.25 11:40:38.352] * phase time: 0 ms [06.03.25 11:40:38.352] * phase cmem: 0 k [06.03.25 11:40:38.392] --lua version: [luajit 2.1.0-beta3] [06.03.25 11:40:38.396] !![cobjectfactory::add] clsid [1095517216] already exists! script clsid: [zone_mosquito_bald] [06.03.25 11:40:38.396] !![cobjectfactory::add] script clsid [zone_mosquito_bald] already exists! clsid: [1095517216] [06.03.25 11:40:38.410] * phase time: 58 ms [06.03.25 11:40:38.410] * phase cmem: 0 k [06.03.25 11:40:38.413] * loading spawn registry... [06.03.25 11:40:38.682] * 7741 spawn points are successfully loaded [06.03.25 11:40:38.682] * loading objects... [06.03.25 11:40:38.801] * 11859 objects are successfully loaded [06.03.25 11:40:38.832] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\interface\item_usage\gasmask_swipe.ogg] [06.03.25 11:40:38.835] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\interface\nv_start.ogg] [06.03.25 11:40:38.836] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\interface\nv_off.ogg] [06.03.25 11:40:38.839] [ogse_unist]: new game detected, clear all [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_1.ogg] [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_2.ogg] [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_4.ogg] [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_5.ogg] [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_6.ogg] [06.03.25 11:40:38.906] * 2591 script vars are successfully loaded [06.03.25 11:40:39.140] * game user_autosave is successfully loaded from file 'e:\ games\сталкер - secret trails 2\_appdata_\savedgames\user_autosave.sav' (0.730s) [06.03.25 11:40:39.140] * phase time: 730 ms [06.03.25 11:40:39.140] * phase cmem: 0 k [06.03.25 11:40:39.180] # player not found. new player created. [06.03.25 11:40:39.181] * client : connection accepted - [06.03.25 11:40:39.183] * phase time: 42 ms [06.03.25 11:40:39.183] * phase cmem: 0 k [06.03.25 11:40:39.184] * phase time: 0 ms [06.03.25 11:40:39.184] * phase cmem: 0 k [06.03.25 11:40:41.245] --[ispatial_db::initialize] bbc is [21.9, 31.2, 157.1], bbd is [650.0, 68.9, 677.8] [06.03.25 11:40:41.245] --[ispatial_db::initialize] bbc is [21.9, 31.2, 157.1], bbd is [650.0, 68.9, 677.8] [06.03.25 11:40:41.254] * phase time: 2070 ms [06.03.25 11:40:41.254] * phase cmem: 0 k [06.03.25 11:40:43.599] * phase time: 2345 ms [06.03.25 11:40:43.599] * phase cmem: 0 k [06.03.25 11:40:43.600] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.601] * [loading vb] 65529 verts, 2047 kb [06.03.25 11:40:43.602] * [loading vb] 65513 verts, 2047 kb [06.03.25 11:40:43.603] * [loading vb] 65530 verts, 2047 kb [06.03.25 11:40:43.604] * [loading vb] 65278 verts, 2039 kb [06.03.25 11:40:43.605] * [loading vb] 37940 verts, 1185 kb [06.03.25 11:40:43.605] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.607] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.609] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.611] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.611] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.612] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.613] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.614] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.614] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.615] * [loading vb] 65505 verts, 2047 kb [06.03.25 11:40:43.616] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.616] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.617] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.618] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.619] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.619] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.620] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.621] * [loading vb] 65524 verts, 2047 kb [06.03.25 11:40:43.621] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.622] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.623] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.624] * [loading vb] 65518 verts, 2047 kb [06.03.25 11:40:43.624] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.625] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.626] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.626] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.627] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.628] * [loading vb] 65532 verts, 2047 kb [06.03.25 11:40:43.629] * [loading vb] 10433 verts, 326 kb [06.03.25 11:40:43.629] * [loading vb] 43077 verts, 1346 kb [06.03.25 11:40:43.629] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.630] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.631] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.632] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.632] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.633] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.634] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.634] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.635] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.636] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.637] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.637] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.638] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.639] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.639] * [loading ib] 290172 indices, 566 kb [06.03.25 11:40:43.640] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.641] * [loading vb] 65535 verts, 767 kb [06.03.25 11:40:43.641] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.641] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.642] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.642] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.643] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.643] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.643] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.644] * [loading vb] 65535 verts, 767 kb [06.03.25 11:40:43.645] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.645] * [loading vb] 65535 verts, 767 kb [06.03.25 11:40:43.646] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.646] * [loading vb] 65535 verts, 767 kb [06.03.25 11:40:43.647] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.647] * [loading vb] 65532 verts, 767 kb [06.03.25 11:40:43.648] * [loading vb] 9074 verts, 106 kb [06.03.25 11:40:43.648] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.649] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.650] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.650] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.651] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.652] * [loading ib] 1048572 indices, 2047 kb [06.03.25 11:40:43.653] * [loading ib] 132678 indices, 259 kb [06.03.25 11:40:43.653] * phase time: 53 ms [06.03.25 11:40:43.653] * phase cmem: 0 k [06.03.25 11:40:43.663] * phase time: 9 ms [06.03.25 11:40:43.663] * phase cmem: 0 k [06.03.25 11:40:43.720] * [details] vertexconsts(256), batch(61) [06.03.25 11:40:43.720] * [details] 40687 v(20), 26352 p [06.03.25 11:40:43.720] * [details] batch(61), vb(794k), ib(154k) [06.03.25 11:40:43.721] * phase time: 58 ms [06.03.25 11:40:43.721] * phase cmem: 0 k [06.03.25 11:40:43.722] * loading hom: e:\ games\сталкер - secret trails 2\gamedata\levels\l11_pripyat\level.hom [06.03.25 11:40:43.759] * phase time: 37 ms [06.03.25 11:40:43.759] * phase cmem: 0 k [06.03.25 11:40:43.761] * phase time: 1 ms [06.03.25 11:40:43.761] * phase cmem: 0 k [06.03.25 11:40:43.768] - game configuring : started [06.03.25 11:40:43.768] - game configuring : finished [06.03.25 11:40:43.897] * phase time: 135 ms [06.03.25 11:40:43.897] * phase cmem: 0 k [06.03.25 11:40:43.897] cresourcemanager::deferredupload [no mt] -> start, size = [2644] [06.03.25 11:40:43.951] ! can't find texture 'act\act_stalker_nebo_1' [06.03.25 11:40:43.951] ! can't find texture 'act\act_stalker_nebo_2' [06.03.25 11:40:44.043] ! fallback to default bump map: build_details_bump [06.03.25 11:40:44.043] ! fallback to default bump map: build_details_bump# [06.03.25 11:40:44.697] ! can't find texture 'fozest\fire_spark_04' [06.03.25 11:40:44.697] ! can't find texture 'fozest\small_fire_looped10x4' [06.03.25 11:40:44.697] ! can't find texture 'fozest\small_fire_looped10x4_dist' [06.03.25 11:40:44.697] ! can't find texture 'fozest\smoke02' [06.03.25 11:40:45.462] ! can't find texture 'pfx\pfx_yawm_flake_grid' [06.03.25 11:40:45.462] ! can't find texture 'pfx\pfx_yawm_snowflakes_light' [06.03.25 11:40:45.462] ! can't find texture 'pfx\pfx_yawm_snowflakes_light_02' [06.03.25 11:40:45.507] ! can't find texture 'prop\prop_musor_02_soc' [06.03.25 11:41:07.449] ! can't find texture 'terrain\terrain_prypiat_puddles_mask' [06.03.25 11:41:07.602] ! can't find texture 'unrealengine\explosions_new\expl_air_01_var1' [06.03.25 11:41:07.602] ! can't find texture 'unrealengine\explosions_new\expl_air_02_var1' [06.03.25 11:41:07.602] ! can't find texture 'unrealengine\explosions_new\expl_air_03_var1' [06.03.25 11:41:07.848] cresourcemanager::deferredupload -> end [06.03.25 11:41:07.848] * t-report - base: 2602, 3312635 k [06.03.25 11:41:07.848] * t-report - lmap: 42, 43013 k [06.03.25 11:41:07.849] * phase time: 23952 ms [06.03.25 11:41:07.849] * phase cmem: 0 k [06.03.25 11:41:07.904] * phase time: 55 ms [06.03.25 11:41:07.904] * phase cmem: 0 k [06.03.25 11:41:07.914] -------------------------------------------------------------------------------- [06.03.25 11:41:07.914] [32693mb] physical memory installed, [26809mb] available, [17] percent of memory in use [06.03.25 11:41:07.914] pagefile usage: [10275mb], peak pagefile usage: [10275mb] [06.03.25 11:41:07.914] -------------------------------------------------------------------------------- [06.03.25 11:41:07.914] * [ d3d ]: textures[3355648 k] [06.03.25 11:41:07.914] * [x-ray]: process heap[0 k], render[0 k] [06.03.25 11:41:07.914] * [x-ray]: economy: strings[40997 k], smem[17526 k] [06.03.25 11:41:08.551] [ogse_signals]: signal 'on_init' is too slow: 26852 [06.03.25 11:41:08.551] [ogse_signals]: 24033, @e:\ games\сталкер - secret trails 2\gamedata\scripts\dsh\dsh_cop_weather.script [06.03.25 11:41:08.556] [treasure_manager]: 10 treasures loaded (active/done): 9/10 [06.03.25 11:41:08.557] [task_manager]: 39 tasks loaded: 0 active [06.03.25 11:41:08.557] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [06.03.25 11:41:08.557] [ogse_st_mgr]: 1 all timers loaded [06.03.25 11:41:08.557] [dsh_cop_weather]: dynamicforecast: default loaded: 16 items [06.03.25 11:41:08.557] [dsh_cop_weather]: staticforecast: default loaded: 45 items [06.03.25 11:41:08.634] [ogse_signals]: signal 'on_before_spawn' is too slow: 76073 [06.03.25 11:41:08.634] [ogse_signals]: 76064, @e:\ games\сталкер - secret trails 2\gamedata\scripts\sak_off_corpses.script [06.03.25 11:41:08.652] [dsh_alife]: 11859/925 items collected: 8994 [06.03.25 11:41:08.653] [dsh_alife]: 0: 276 items [06.03.25 11:41:08.653] [dsh_alife]: 65535: 8288 items [06.03.25 11:41:08.661] [amk_anoms]: artefacts randomized, time spent = 3937 [06.03.25 11:41:08.661] [amk_anoms]: randomize_anoms() paused: 28408.7421875 [06.03.25 11:41:08.906] ! fallback to default bump map: wpn\wpn_knifm_bump# [06.03.25 11:41:08.972] ! can't find sound [weapons\walther_p99_shoot.ogg] [06.03.25 11:41:08.973] ! can't find sound [weapons\firemode_switch.ogg] [06.03.25 11:41:08.973] ! can't find sound [weapons\zoom_change.ogg] [06.03.25 11:41:08.973] ! can't find sound [weapons\vss\vss_firemode.ogg] [06.03.25 11:41:08.996] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_3.ogg] [06.03.25 11:41:09.303] ! can't find sound [anomaly\fireball_hit.ogg] [06.03.25 11:41:09.356] ! [cgameobject::net_spawn]: visual_name[dynamics\weapons\grenade\wpn_f_1] not found in aes_grenade_f_0002, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [06.03.25 11:41:09.357] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of pri_respawn_killer to erestrictortypenone because border().empty() [06.03.25 11:41:09.486] ! can't find sound [weapons\_sd\mono\939\tail_sd_1.ogg] [06.03.25 11:41:09.486] ! can't find sound [weapons\_sd\mono\tail\939\tail_sd_2.ogg] [06.03.25 11:41:09.486] ! can't find sound [weapons\_sd\mono\939\tail_sd_3.ogg] [06.03.25 11:41:09.486] ! can't find sound [weapons\_sd\mono\939\tail_sd_4.ogg] [06.03.25 11:41:09.578] ! can't find sound [weapons\_gunfire\mono\vssk\vssk_close_distance.ogg] [06.03.25 11:41:09.581] ! can't find sound [weapons\mp153\mp133_shoot.ogg] [06.03.25 11:41:09.806] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [06.03.25 11:41:09.806] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [06.03.25 11:41:09.851] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.852] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.852] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.852] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.853] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.853] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.853] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.855] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.855] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:10.260] ! can't find sound [weapons\_gunfire\mono\p226\close2.ogg] [06.03.25 11:41:10.260] ! can't find sound [weapons\_gunfire\mono\p226\close3.ogg] [06.03.25 11:41:10.260] ! can't find sound [weapons\_gunfire\mono\p226\close4.ogg] [06.03.25 11:41:10.778] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\weapons\_sd\mono\545\sd_close_3.ogg] [06.03.25 11:41:10.778] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\weapons\_sd\mono\545\sd_close_3.ogg] [06.03.25 11:41:10.985] ! can't find sound [weapons\_sd\stereo\9_1\tail_sd_sd_2.ogg] [06.03.25 11:41:11.249] ! fallback to default bump map: wpn\wpn_addon_grenade_launcher_bump# [06.03.25 11:41:11.732] ! fallback to default bump map: act\arm_exo\act_arm_exo_bump# [06.03.25 11:41:11.732] ! fallback to default bump map: act\arm_exo\act_arm_exo_bump [06.03.25 11:41:11.968] ! [cspacerestrictor::net_spawn]: m_teleport_1 has no shapes [06.03.25 11:41:11.968] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of m_teleport_129706 to erestrictortypenone because border().empty() [06.03.25 11:41:12.741] [dsh_cop_weather]: restore time_factor: 0 -> 5 [06.03.25 11:41:12.741] [dsh_cop_weather]: time diff on first update is -0 [06.03.25 11:41:12.760] [dsh_alife]: invalidate all items [06.03.25 11:41:14.150] * memory usage: 0 k [06.03.25 11:41:14.150] * end of synchronization a[1] r[1] [06.03.25 11:41:14.151] * phase time: 6301 ms [06.03.25 11:41:14.151] * phase cmem: 0 k [06.03.25 11:41:17.979] ***************************[scriptcrashhandler]********************************** [06.03.25 11:41:17.979] stack traceback: [06.03.25 11:41:17.979] ********************************************************************************* [06.03.25 11:41:17.979] ******************************************************************************** [06.03.25 11:41:17.979] !![logstacktrace] thread: [x-ray primary thread], exceptioncode: [c0000005] [06.03.25 11:41:18.097] !!unhandled exception stack trace: ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e782a29], fun: [chudtarget::cursoronframe()] + [197 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrgame\hudtarget.cpp-->88] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e7cb652], fun: [chudmanager::onframe()] + [122 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrgame\hudmanager.cpp-->213] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e484fa5], fun: [igame_level::onframe()] + [37 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\igame_level.cpp-->131] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e7599b2], fun: [clevel::onframe()] + [1066 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrgame\level.cpp-->385] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b77fb], fun: [cregistrator::process()] + [87 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\pure.h-->109] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b7287], fun: [crenderdevice::framemove()] + [387 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->413] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b6429], fun: [crenderdevice::on_idle()] + [233 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->185] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b6f73], fun: [crenderdevice::run()] + [575 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4801aa], fun: [startup()] + [1366 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\x_ray.cpp-->205] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e48080d], fun: [winmain_impl()] + [509 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\x_ray.cpp-->409] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e48099f], fun: [winmain()] + [335 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\x_ray.cpp-->430] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67ec826de], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc42747bd4], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43dece71], fun: [rtluserthreadstart()] + [33 byte(s)] ! [06.03.25 11:41:18.097] ******************************************************************************** [06.03.25 11:41:18.154] ***************************[scriptcrashhandler]********************************** [06.03.25 11:41:18.154] stack traceback: [06.03.25 11:41:18.154] ********************************************************************************* [06.03.25 11:41:18.154] ******************************************************************************** [06.03.25 11:41:18.154] !![logstacktrace] thread: [x-ray primary thread], exceptioncode: [c0000005] [06.03.25 11:41:18.293] !!unhandled exception stack trace: ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b731a], fun: [crenderdevice::pause()] + [74 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->440] + [17 byte(s)] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e7c9ead], fun: [cgamepersistent::onappdeactivate()] + [49 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrgame\gamepersistent.cpp-->687] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b75d0], fun: [crenderdevice::onwm_activate()] + [576 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->508] + [81 byte(s)] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b9299], fun: [wndproc()] + [117 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device_wndproc.cpp-->47] ! module: [c:\windows\system32\user32.dll], addrpc.offset: [00007ffc41fb681d], fun: [callwindowprocw()] + [957 byte(s)] ! module: [c:\windows\system32\user32.dll], addrpc.offset: [00007ffc41fb63ec], fun: [dispatchmessagew()] + [972 byte(s)] ! module: [c:\windows\system32\user32.dll], addrpc.offset: [00007ffc41fc2d03], fun: [iswindowvisible()] + [419 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43e1fdb4], fun: [kiusercallbackdispatcher()] + [36 byte(s)] ! module: [c:\windows\system32\win32u.dll], addrpc.offset: [00007ffc41b61b84], fun: [ntusershowwindow()] + [20 byte(s)] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4d9452], fun: [showerrormessage()] + [30 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrcore\xrdebugnew.cpp-->27] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4da19f], fun: [unhandledfilter()] + [87 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrcore\xrdebugnew.cpp-->375] ! module: [c:\windows\system32\kernelbase.dll], addrpc.offset: [00007ffc41c8f92a], fun: [unhandledexceptionfilter()] + [490 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43e24ab2], fun: [memset()] + [6962 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43e0c676], fun: [_c_specific_handler()] + [150 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43e2119f], fun: [_chkstk()] + [287 byte(s)] ! [06.03.25 11:41:18.293] ******************************************************************************** [06.03.25 11:41:18.375] --saved dump file to [e:\ games\сталкер - secret trails 2\_appdata_\logs\xray_user_03-06-25_11-41-18.mdmp]

2025-03-06 14:16:59

у меня случился баг не отображаются нпс на мини карте и в разделе кпк

2025-02-10 15:38:57

вылет
[06.03.25 11:40:22.528] * detected cpu: amd ryzen 7 5700x 8-core processor [authenticamd], f175/m33/s2 [06.03.25 11:40:22.528] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, sse4a, avx, avx2 [06.03.25 11:40:22.528] * cpu cores: [8], threads: [16] [06.03.25 11:40:22.528] * cpu0 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu1 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu2 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu3 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu4 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu5 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu6 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu7 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu8 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu9 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu10 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu11 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu12 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu13 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu14 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] * cpu15 current freq: 0 mhz, max freq: 3394 mhz [06.03.25 11:40:22.528] initializing file system... [06.03.25 11:40:22.528] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_levels_1], size: [1999628137] [06.03.25 11:40:22.538] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_levels_2], size: [479488706] [06.03.25 11:40:22.539] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_meshes_1], size: [1993032889] [06.03.25 11:40:22.558] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_meshes_2], size: [1992805005] [06.03.25 11:40:22.568] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_meshes_3], size: [716737471] [06.03.25 11:40:22.579] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_sounds], size: [1178525260] [06.03.25 11:40:22.862] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_1], size: [1993026780] [06.03.25 11:40:22.890] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_2], size: [1992962743] [06.03.25 11:40:22.917] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_3], size: [1992930599] [06.03.25 11:40:22.955] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_4], size: [1992405187] [06.03.25 11:40:22.990] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_5], size: [1992711842] [06.03.25 11:40:23.010] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_base_textures_6], size: [1997140099] [06.03.25 11:40:23.027] --found base arch: [e:\ games\сталкер - secret trails 2\gamedata.db_patch], size: [448162972] [06.03.25 11:40:23.030] using fs-ltx: [fsgame.ltx] [06.03.25 11:40:23.030] --found fs dir: [e:\ games\сталкер - secret trails 2\_appdata_\] [06.03.25 11:40:23.030] files: [5] [06.03.25 11:40:23.030] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\] [06.03.25 11:40:23.030] files: [19] [06.03.25 11:40:23.030] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\ai\] [06.03.25 11:40:23.031] files: [4] [06.03.25 11:40:23.031] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\spawns\] [06.03.25 11:40:23.031] files: [3] [06.03.25 11:40:23.031] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\anims\] [06.03.25 11:40:23.032] files: [167] [06.03.25 11:40:23.038] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\levels\] [06.03.25 11:40:23.038] files: [3] [06.03.25 11:40:23.039] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\meshes\] [06.03.25 11:40:23.039] files: [9] [06.03.25 11:40:23.040] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\meshes\] [06.03.25 11:40:23.040] files: [9] [06.03.25 11:40:23.041] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\shaders\] [06.03.25 11:40:23.041] files: [7] [06.03.25 11:40:23.045] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\sounds\] [06.03.25 11:40:23.045] files: [5] [06.03.25 11:40:23.046] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\textures\] [06.03.25 11:40:23.046] files: [9] [06.03.25 11:40:23.057] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\scripts\] [06.03.25 11:40:23.057] files: [88] [06.03.25 11:40:23.059] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\config\] [06.03.25 11:40:23.060] files: [38] [06.03.25 11:40:23.080] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\config\environment\weathers\] [06.03.25 11:40:23.081] files: [24] [06.03.25 11:40:23.081] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\config\environment\weather_effects\] [06.03.25 11:40:23.081] files: [4] [06.03.25 11:40:23.081] --found fs dir: [e:\ games\сталкер - secret trails 2\gamedata\levels\] [06.03.25 11:40:23.081] files: [3] [06.03.25 11:40:23.081] --found fs dir: [e:\ games\сталкер - secret trails 2\_appdata_\savedgames\] [06.03.25 11:40:23.081] files: [107] [06.03.25 11:40:23.081] --found fs dir: [e:\ games\сталкер - secret trails 2\_appdata_\logs\] [06.03.25 11:40:23.081] files: [9] [06.03.25 11:40:23.081] fs: 69078 files cached, 0kb memory used. [06.03.25 11:40:23.081] init filesystem 0.553006 sec [06.03.25 11:40:23.081] [ogsr engine (x64)] build date: [apr 8 2023 13:55:03] [06.03.25 11:40:23.081] [_msc_full_ver]: [193431937], [_msvc_lang]: [202002l] [06.03.25 11:40:23.081] working directory: [e:\ games\сталкер - secret trails 2\bin_x64] [06.03.25 11:40:23.081] commandline: ["e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe" ] [06.03.25 11:40:23.275] initializing engine... [06.03.25 11:40:23.276] starting input device... [06.03.25 11:40:23.289] -------------------------------------------------------------------------------- [06.03.25 11:40:23.289] [32693mb] physical memory installed, [29155mb] available, [10] percent of memory in use [06.03.25 11:40:23.289] pagefile usage: [102mb], peak pagefile usage: [102mb] [06.03.25 11:40:23.289] -------------------------------------------------------------------------------- [06.03.25 11:40:23.289] * [ d3d ]: textures[0 k] [06.03.25 11:40:23.289] * [x-ray]: process heap[0 k], render[0 k] [06.03.25 11:40:23.289] * [x-ray]: economy: strings[39398 k], smem[0 k] [06.03.25 11:40:23.289] sound: openal: enumerate devices... [06.03.25 11:40:23.289] sound: openal: enumerationextension present [06.03.25 11:40:23.330] devices generic software [06.03.25 11:40:23.330] sound: openal: system default snddevice name is generic software [06.03.25 11:40:23.576] sound: openal: all available devices: [06.03.25 11:40:23.576] 1. generic software, spec version 1.1 (default) eax[2] efx[no] xram[no] [06.03.25 11:40:23.576] 2. openal soft, spec version 1.1 eax[0] efx[yes] xram[no] [06.03.25 11:40:23.576] executing config-script "e:\ games\сталкер - secret trails 2\gamedata\config\default_controls.ltx"... [06.03.25 11:40:23.576] [e:\ games\сталкер - secret trails 2\gamedata\config\default_controls.ltx] successfully loaded. [06.03.25 11:40:23.576] executing config-script "user.ltx"... [06.03.25 11:40:23.576] executing config-script "e:\ games\сталкер - secret trails 2\gamedata\config\rspec_high.ltx"... [06.03.25 11:40:23.576] [e:\ games\сталкер - secret trails 2\gamedata\config\rspec_high.ltx] successfully loaded. [06.03.25 11:40:23.577] executing config-script "e:\ games\сталкер - secret trails 2\gamedata\config\default_controls.ltx"... [06.03.25 11:40:23.577] [e:\ games\сталкер - secret trails 2\gamedata\config\default_controls.ltx] successfully loaded. [06.03.25 11:40:23.577] ~ invalid syntax in call to 'r3_dynamic_wet_surfaces_far' [06.03.25 11:40:23.577] ~ valid arguments: float value in range [30.00000,100.00000] [06.03.25 11:40:23.577] [e:\ games\сталкер - secret trails 2\_appdata_\user.ltx] successfully loaded. [06.03.25 11:40:23.577] sound: selected device is openal soft [06.03.25 11:40:23.587] [openal] efx: present [06.03.25 11:40:23.587] loading of [senvironment.xr] [06.03.25 11:40:23.587] ~ env id=[0] name=[identity] [06.03.25 11:40:23.587] ~ env id=[1] name=[default] [06.03.25 11:40:23.587] ~ env id=[2] name=[bathroom] [06.03.25 11:40:23.587] ~ env id=[3] name=[mountains] [06.03.25 11:40:23.587] ~ env id=[4] name=[yard] [06.03.25 11:40:23.587] ~ env id=[5] name=[room] [06.03.25 11:40:23.587] ~ env id=[6] name=[plant] [06.03.25 11:40:23.587] ~ env id=[7] name=[long_corridor] [06.03.25 11:40:23.587] ~ env id=[8] name=[open_space] [06.03.25 11:40:23.587] ~ env id=[9] name=[house] [06.03.25 11:40:23.587] ~ env id=[10] name=[forest] [06.03.25 11:40:23.587] ~ env id=[11] name=[underground] [06.03.25 11:40:23.587] ~ env id=[12] name=[hangar] [06.03.25 11:40:23.587] ~ env id=[13] name=[city] [06.03.25 11:40:23.587] ~ env id=[14] name=[underground_small] [06.03.25 11:40:23.587] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [06.03.25 11:40:23.591] starting render device... [06.03.25 11:40:23.597] * gpu [vendor:10de]-[device:1c02]: nvidia geforce gtx 1060 3gb [06.03.25 11:40:23.685] [chw::createdevice] refcount of [hw.pdevice]: [4] [06.03.25 11:40:23.685] * texture memory: 2965 m [06.03.25 11:40:23.687] * gpu shading: vs(0/4.0/40), ps(0/4.0/40) [06.03.25 11:40:23.687] * gpu vertex cache: unrecognized, 24 [06.03.25 11:40:23.687] * dvb created: 4096k [06.03.25 11:40:23.688] * dib created: 512k [06.03.25 11:40:23.697] [cresourcemanager::ondevicecreate] count of *shaders*.xr files: [1] [06.03.25 11:40:23.697] ! version conflict in shader 'models\lightplanes_00' [06.03.25 11:40:23.697] ! version conflict in shader 'models\lightplanesself' [06.03.25 11:40:23.697] ! version conflict in shader 'models\model_puh' [06.03.25 11:40:23.697] ! version conflict in shader 'models\model_refl' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xbrainglass' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xdistortcolorlinv' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xglass' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xglass2' [06.03.25 11:40:23.697] ! version conflict in shader 'models\xlens' [06.03.25 11:40:23.697] ! version conflict in shader 'selflight_static' [06.03.25 11:40:23.699] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1] [06.03.25 11:40:23.809] * hwdst/pcf supported and used [06.03.25 11:40:30.029] [cpslibrary::loadall] count of *particles*.xr files: [2] [06.03.25 11:40:30.029] load [e:\ games\сталкер - secret trails 2\gamedata\particles_cop.xr] [06.03.25 11:40:30.029] load [e:\ games\сталкер - secret trails 2\gamedata\particles_cop.xr] [06.03.25 11:40:30.029] cop format used for file [e:\ games\сталкер - secret trails 2\gamedata\particles_cop.xr] [06.03.25 11:40:30.055] load [e:\ games\сталкер - secret trails 2\gamedata\particles.xr] [06.03.25 11:40:30.055] load [e:\ games\сталкер - secret trails 2\gamedata\particles.xr] [06.03.25 11:40:30.143] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.143] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.143] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.143] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.143] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.280] ! particleeffect [none] with empty texture or shader. cannot create shader for visual! [06.03.25 11:40:30.378] --lua version: [luajit 2.1.0-beta3] [06.03.25 11:40:30.381] !![cobjectfactory::add] clsid [1095517216] already exists! script clsid: [zone_mosquito_bald] [06.03.25 11:40:30.381] !![cobjectfactory::add] script clsid [zone_mosquito_bald] already exists! clsid: [1095517216] [06.03.25 11:40:30.419] starting engine... [06.03.25 11:40:31.531] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_boom_01.ogg] [06.03.25 11:40:31.531] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_boom_01.ogg] [06.03.25 11:40:31.531] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_boom_02.ogg] [06.03.25 11:40:31.531] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_boom_02.ogg] [06.03.25 11:40:31.538] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_01.ogg] [06.03.25 11:40:31.538] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_01.ogg] [06.03.25 11:40:31.540] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_02.ogg] [06.03.25 11:40:31.540] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_02.ogg] [06.03.25 11:40:31.542] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_03.ogg] [06.03.25 11:40:31.542] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_03.ogg] [06.03.25 11:40:31.547] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_04.ogg] [06.03.25 11:40:31.547] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_04.ogg] [06.03.25 11:40:31.552] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\ambient\blowout\blowout_lightning_05.ogg] [06.03.25 11:40:35.111] [rescan_physical_path] files count before: [69078] [06.03.25 11:40:35.111] [rescan_physical_path] files count before2: [68972] [06.03.25 11:40:35.113] [rescan_physical_path] files count after: [69078] [06.03.25 11:40:38.226] !![ireaderbase::find_chunk] chunk [15] has invalid size [1283], return elapsed size [1151] [06.03.25 11:40:38.352] * phase time: 0 ms [06.03.25 11:40:38.352] * phase cmem: 0 k [06.03.25 11:40:38.392] --lua version: [luajit 2.1.0-beta3] [06.03.25 11:40:38.396] !![cobjectfactory::add] clsid [1095517216] already exists! script clsid: [zone_mosquito_bald] [06.03.25 11:40:38.396] !![cobjectfactory::add] script clsid [zone_mosquito_bald] already exists! clsid: [1095517216] [06.03.25 11:40:38.410] * phase time: 58 ms [06.03.25 11:40:38.410] * phase cmem: 0 k [06.03.25 11:40:38.413] * loading spawn registry... [06.03.25 11:40:38.682] * 7741 spawn points are successfully loaded [06.03.25 11:40:38.682] * loading objects... [06.03.25 11:40:38.801] * 11859 objects are successfully loaded [06.03.25 11:40:38.832] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\interface\item_usage\gasmask_swipe.ogg] [06.03.25 11:40:38.835] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\interface\nv_start.ogg] [06.03.25 11:40:38.836] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\interface\nv_off.ogg] [06.03.25 11:40:38.839] [ogse_unist]: new game detected, clear all [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_1.ogg] [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_2.ogg] [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_4.ogg] [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_5.ogg] [06.03.25 11:40:38.842] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_6.ogg] [06.03.25 11:40:38.906] * 2591 script vars are successfully loaded [06.03.25 11:40:39.140] * game user_autosave is successfully loaded from file 'e:\ games\сталкер - secret trails 2\_appdata_\savedgames\user_autosave.sav' (0.730s) [06.03.25 11:40:39.140] * phase time: 730 ms [06.03.25 11:40:39.140] * phase cmem: 0 k [06.03.25 11:40:39.180] # player not found. new player created. [06.03.25 11:40:39.181] * client : connection accepted - [06.03.25 11:40:39.183] * phase time: 42 ms [06.03.25 11:40:39.183] * phase cmem: 0 k [06.03.25 11:40:39.184] * phase time: 0 ms [06.03.25 11:40:39.184] * phase cmem: 0 k [06.03.25 11:40:41.245] --[ispatial_db::initialize] bbc is [21.9, 31.2, 157.1], bbd is [650.0, 68.9, 677.8] [06.03.25 11:40:41.245] --[ispatial_db::initialize] bbc is [21.9, 31.2, 157.1], bbd is [650.0, 68.9, 677.8] [06.03.25 11:40:41.254] * phase time: 2070 ms [06.03.25 11:40:41.254] * phase cmem: 0 k [06.03.25 11:40:43.599] * phase time: 2345 ms [06.03.25 11:40:43.599] * phase cmem: 0 k [06.03.25 11:40:43.600] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.601] * [loading vb] 65529 verts, 2047 kb [06.03.25 11:40:43.602] * [loading vb] 65513 verts, 2047 kb [06.03.25 11:40:43.603] * [loading vb] 65530 verts, 2047 kb [06.03.25 11:40:43.604] * [loading vb] 65278 verts, 2039 kb [06.03.25 11:40:43.605] * [loading vb] 37940 verts, 1185 kb [06.03.25 11:40:43.605] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.607] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.609] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.611] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.611] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.612] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.613] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.614] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.614] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.615] * [loading vb] 65505 verts, 2047 kb [06.03.25 11:40:43.616] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.616] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.617] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.618] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.619] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.619] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.620] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.621] * [loading vb] 65524 verts, 2047 kb [06.03.25 11:40:43.621] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.622] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.623] * [loading vb] 65535 verts, 2047 kb [06.03.25 11:40:43.624] * [loading vb] 65518 verts, 2047 kb [06.03.25 11:40:43.624] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.625] * [loading vb] 65533 verts, 2047 kb [06.03.25 11:40:43.626] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.626] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.627] * [loading vb] 65534 verts, 2047 kb [06.03.25 11:40:43.628] * [loading vb] 65532 verts, 2047 kb [06.03.25 11:40:43.629] * [loading vb] 10433 verts, 326 kb [06.03.25 11:40:43.629] * [loading vb] 43077 verts, 1346 kb [06.03.25 11:40:43.629] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.630] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.631] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.632] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.632] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.633] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.634] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.634] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.635] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.636] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.637] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.637] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.638] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.639] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.639] * [loading ib] 290172 indices, 566 kb [06.03.25 11:40:43.640] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.641] * [loading vb] 65535 verts, 767 kb [06.03.25 11:40:43.641] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.641] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.642] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.642] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.643] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.643] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.643] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.644] * [loading vb] 65535 verts, 767 kb [06.03.25 11:40:43.645] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.645] * [loading vb] 65535 verts, 767 kb [06.03.25 11:40:43.646] * [loading vb] 65533 verts, 767 kb [06.03.25 11:40:43.646] * [loading vb] 65535 verts, 767 kb [06.03.25 11:40:43.647] * [loading vb] 65534 verts, 767 kb [06.03.25 11:40:43.647] * [loading vb] 65532 verts, 767 kb [06.03.25 11:40:43.648] * [loading vb] 9074 verts, 106 kb [06.03.25 11:40:43.648] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.649] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.650] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.650] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.651] * [loading ib] 1048575 indices, 2047 kb [06.03.25 11:40:43.652] * [loading ib] 1048572 indices, 2047 kb [06.03.25 11:40:43.653] * [loading ib] 132678 indices, 259 kb [06.03.25 11:40:43.653] * phase time: 53 ms [06.03.25 11:40:43.653] * phase cmem: 0 k [06.03.25 11:40:43.663] * phase time: 9 ms [06.03.25 11:40:43.663] * phase cmem: 0 k [06.03.25 11:40:43.720] * [details] vertexconsts(256), batch(61) [06.03.25 11:40:43.720] * [details] 40687 v(20), 26352 p [06.03.25 11:40:43.720] * [details] batch(61), vb(794k), ib(154k) [06.03.25 11:40:43.721] * phase time: 58 ms [06.03.25 11:40:43.721] * phase cmem: 0 k [06.03.25 11:40:43.722] * loading hom: e:\ games\сталкер - secret trails 2\gamedata\levels\l11_pripyat\level.hom [06.03.25 11:40:43.759] * phase time: 37 ms [06.03.25 11:40:43.759] * phase cmem: 0 k [06.03.25 11:40:43.761] * phase time: 1 ms [06.03.25 11:40:43.761] * phase cmem: 0 k [06.03.25 11:40:43.768] - game configuring : started [06.03.25 11:40:43.768] - game configuring : finished [06.03.25 11:40:43.897] * phase time: 135 ms [06.03.25 11:40:43.897] * phase cmem: 0 k [06.03.25 11:40:43.897] cresourcemanager::deferredupload [no mt] -> start, size = [2644] [06.03.25 11:40:43.951] ! can't find texture 'act\act_stalker_nebo_1' [06.03.25 11:40:43.951] ! can't find texture 'act\act_stalker_nebo_2' [06.03.25 11:40:44.043] ! fallback to default bump map: build_details_bump [06.03.25 11:40:44.043] ! fallback to default bump map: build_details_bump# [06.03.25 11:40:44.697] ! can't find texture 'fozest\fire_spark_04' [06.03.25 11:40:44.697] ! can't find texture 'fozest\small_fire_looped10x4' [06.03.25 11:40:44.697] ! can't find texture 'fozest\small_fire_looped10x4_dist' [06.03.25 11:40:44.697] ! can't find texture 'fozest\smoke02' [06.03.25 11:40:45.462] ! can't find texture 'pfx\pfx_yawm_flake_grid' [06.03.25 11:40:45.462] ! can't find texture 'pfx\pfx_yawm_snowflakes_light' [06.03.25 11:40:45.462] ! can't find texture 'pfx\pfx_yawm_snowflakes_light_02' [06.03.25 11:40:45.507] ! can't find texture 'prop\prop_musor_02_soc' [06.03.25 11:41:07.449] ! can't find texture 'terrain\terrain_prypiat_puddles_mask' [06.03.25 11:41:07.602] ! can't find texture 'unrealengine\explosions_new\expl_air_01_var1' [06.03.25 11:41:07.602] ! can't find texture 'unrealengine\explosions_new\expl_air_02_var1' [06.03.25 11:41:07.602] ! can't find texture 'unrealengine\explosions_new\expl_air_03_var1' [06.03.25 11:41:07.848] cresourcemanager::deferredupload -> end [06.03.25 11:41:07.848] * t-report - base: 2602, 3312635 k [06.03.25 11:41:07.848] * t-report - lmap: 42, 43013 k [06.03.25 11:41:07.849] * phase time: 23952 ms [06.03.25 11:41:07.849] * phase cmem: 0 k [06.03.25 11:41:07.904] * phase time: 55 ms [06.03.25 11:41:07.904] * phase cmem: 0 k [06.03.25 11:41:07.914] -------------------------------------------------------------------------------- [06.03.25 11:41:07.914] [32693mb] physical memory installed, [26809mb] available, [17] percent of memory in use [06.03.25 11:41:07.914] pagefile usage: [10275mb], peak pagefile usage: [10275mb] [06.03.25 11:41:07.914] -------------------------------------------------------------------------------- [06.03.25 11:41:07.914] * [ d3d ]: textures[3355648 k] [06.03.25 11:41:07.914] * [x-ray]: process heap[0 k], render[0 k] [06.03.25 11:41:07.914] * [x-ray]: economy: strings[40997 k], smem[17526 k] [06.03.25 11:41:08.551] [ogse_signals]: signal 'on_init' is too slow: 26852 [06.03.25 11:41:08.551] [ogse_signals]: 24033, @e:\ games\сталкер - secret trails 2\gamedata\scripts\dsh\dsh_cop_weather.script [06.03.25 11:41:08.556] [treasure_manager]: 10 treasures loaded (active/done): 9/10 [06.03.25 11:41:08.557] [task_manager]: 39 tasks loaded: 0 active [06.03.25 11:41:08.557] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [06.03.25 11:41:08.557] [ogse_st_mgr]: 1 all timers loaded [06.03.25 11:41:08.557] [dsh_cop_weather]: dynamicforecast: default loaded: 16 items [06.03.25 11:41:08.557] [dsh_cop_weather]: staticforecast: default loaded: 45 items [06.03.25 11:41:08.634] [ogse_signals]: signal 'on_before_spawn' is too slow: 76073 [06.03.25 11:41:08.634] [ogse_signals]: 76064, @e:\ games\сталкер - secret trails 2\gamedata\scripts\sak_off_corpses.script [06.03.25 11:41:08.652] [dsh_alife]: 11859/925 items collected: 8994 [06.03.25 11:41:08.653] [dsh_alife]: 0: 276 items [06.03.25 11:41:08.653] [dsh_alife]: 65535: 8288 items [06.03.25 11:41:08.661] [amk_anoms]: artefacts randomized, time spent = 3937 [06.03.25 11:41:08.661] [amk_anoms]: randomize_anoms() paused: 28408.7421875 [06.03.25 11:41:08.906] ! fallback to default bump map: wpn\wpn_knifm_bump# [06.03.25 11:41:08.972] ! can't find sound [weapons\walther_p99_shoot.ogg] [06.03.25 11:41:08.973] ! can't find sound [weapons\firemode_switch.ogg] [06.03.25 11:41:08.973] ! can't find sound [weapons\zoom_change.ogg] [06.03.25 11:41:08.973] ! can't find sound [weapons\vss\vss_firemode.ogg] [06.03.25 11:41:08.996] ! missing ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\detectors\geiger_3.ogg] [06.03.25 11:41:09.303] ! can't find sound [anomaly\fireball_hit.ogg] [06.03.25 11:41:09.356] ! [cgameobject::net_spawn]: visual_name[dynamics\weapons\grenade\wpn_f_1] not found in aes_grenade_f_0002, keep original dynamics\weapons\wpn_grenades\wpn_f1.ogf instead [06.03.25 11:41:09.357] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of pri_respawn_killer to erestrictortypenone because border().empty() [06.03.25 11:41:09.486] ! can't find sound [weapons\_sd\mono\939\tail_sd_1.ogg] [06.03.25 11:41:09.486] ! can't find sound [weapons\_sd\mono\tail\939\tail_sd_2.ogg] [06.03.25 11:41:09.486] ! can't find sound [weapons\_sd\mono\939\tail_sd_3.ogg] [06.03.25 11:41:09.486] ! can't find sound [weapons\_sd\mono\939\tail_sd_4.ogg] [06.03.25 11:41:09.578] ! can't find sound [weapons\_gunfire\mono\vssk\vssk_close_distance.ogg] [06.03.25 11:41:09.581] ! can't find sound [weapons\mp153\mp133_shoot.ogg] [06.03.25 11:41:09.806] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [06.03.25 11:41:09.806] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [06.03.25 11:41:09.851] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.852] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.852] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.852] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.853] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.853] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.853] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.854] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.855] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:09.855] ! [cspacerestrictor::net_spawn]: respawn has no shapes [06.03.25 11:41:10.260] ! can't find sound [weapons\_gunfire\mono\p226\close2.ogg] [06.03.25 11:41:10.260] ! can't find sound [weapons\_gunfire\mono\p226\close3.ogg] [06.03.25 11:41:10.260] ! can't find sound [weapons\_gunfire\mono\p226\close4.ogg] [06.03.25 11:41:10.778] ! invalid ogg-comment, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\weapons\_sd\mono\545\sd_close_3.ogg] [06.03.25 11:41:10.778] ! invalid ogg-comment version, file: [e:\ games\сталкер - secret trails 2\gamedata\sounds\weapons\_sd\mono\545\sd_close_3.ogg] [06.03.25 11:41:10.985] ! can't find sound [weapons\_sd\stereo\9_1\tail_sd_sd_2.ogg] [06.03.25 11:41:11.249] ! fallback to default bump map: wpn\wpn_addon_grenade_launcher_bump# [06.03.25 11:41:11.732] ! fallback to default bump map: act\arm_exo\act_arm_exo_bump# [06.03.25 11:41:11.732] ! fallback to default bump map: act\arm_exo\act_arm_exo_bump [06.03.25 11:41:11.968] ! [cspacerestrictor::net_spawn]: m_teleport_1 has no shapes [06.03.25 11:41:11.968] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of m_teleport_129706 to erestrictortypenone because border().empty() [06.03.25 11:41:12.741] [dsh_cop_weather]: restore time_factor: 0 -> 5 [06.03.25 11:41:12.741] [dsh_cop_weather]: time diff on first update is -0 [06.03.25 11:41:12.760] [dsh_alife]: invalidate all items [06.03.25 11:41:14.150] * memory usage: 0 k [06.03.25 11:41:14.150] * end of synchronization a[1] r[1] [06.03.25 11:41:14.151] * phase time: 6301 ms [06.03.25 11:41:14.151] * phase cmem: 0 k [06.03.25 11:41:17.979] ***************************[scriptcrashhandler]********************************** [06.03.25 11:41:17.979] stack traceback: [06.03.25 11:41:17.979] ********************************************************************************* [06.03.25 11:41:17.979] ******************************************************************************** [06.03.25 11:41:17.979] !![logstacktrace] thread: [x-ray primary thread], exceptioncode: [c0000005] [06.03.25 11:41:18.097] !!unhandled exception stack trace: ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e782a29], fun: [chudtarget::cursoronframe()] + [197 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrgame\hudtarget.cpp-->88] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e7cb652], fun: [chudmanager::onframe()] + [122 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrgame\hudmanager.cpp-->213] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e484fa5], fun: [igame_level::onframe()] + [37 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\igame_level.cpp-->131] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e7599b2], fun: [clevel::onframe()] + [1066 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrgame\level.cpp-->385] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b77fb], fun: [cregistrator::process()] + [87 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\pure.h-->109] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b7287], fun: [crenderdevice::framemove()] + [387 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->413] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b6429], fun: [crenderdevice::on_idle()] + [233 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->185] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b6f73], fun: [crenderdevice::run()] + [575 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4801aa], fun: [startup()] + [1366 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\x_ray.cpp-->205] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e48080d], fun: [winmain_impl()] + [509 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\x_ray.cpp-->409] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e48099f], fun: [winmain()] + [335 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\x_ray.cpp-->430] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67ec826de], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc42747bd4], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43dece71], fun: [rtluserthreadstart()] + [33 byte(s)] ! [06.03.25 11:41:18.097] ******************************************************************************** [06.03.25 11:41:18.154] ***************************[scriptcrashhandler]********************************** [06.03.25 11:41:18.154] stack traceback: [06.03.25 11:41:18.154] ********************************************************************************* [06.03.25 11:41:18.154] ******************************************************************************** [06.03.25 11:41:18.154] !![logstacktrace] thread: [x-ray primary thread], exceptioncode: [c0000005] [06.03.25 11:41:18.293] !!unhandled exception stack trace: ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b731a], fun: [crenderdevice::pause()] + [74 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->440] + [17 byte(s)] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e7c9ead], fun: [cgamepersistent::onappdeactivate()] + [49 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrgame\gamepersistent.cpp-->687] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b75d0], fun: [crenderdevice::onwm_activate()] + [576 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device.cpp-->508] + [81 byte(s)] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4b9299], fun: [wndproc()] + [117 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xr_3da\device_wndproc.cpp-->47] ! module: [c:\windows\system32\user32.dll], addrpc.offset: [00007ffc41fb681d], fun: [callwindowprocw()] + [957 byte(s)] ! module: [c:\windows\system32\user32.dll], addrpc.offset: [00007ffc41fb63ec], fun: [dispatchmessagew()] + [972 byte(s)] ! module: [c:\windows\system32\user32.dll], addrpc.offset: [00007ffc41fc2d03], fun: [iswindowvisible()] + [419 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43e1fdb4], fun: [kiusercallbackdispatcher()] + [36 byte(s)] ! module: [c:\windows\system32\win32u.dll], addrpc.offset: [00007ffc41b61b84], fun: [ntusershowwindow()] + [20 byte(s)] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4d9452], fun: [showerrormessage()] + [30 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrcore\xrdebugnew.cpp-->27] ! module: [e:\ games\сталкер - secret trails 2\bin_x64\xrengine.exe], addrpc.offset: [00007ff67e4da19f], fun: [unhandledfilter()] + [87 byte(s)], file-->line: [c:\users\user\documents\github\ogsr_engine_private\ogsr_engine\xrcore\xrdebugnew.cpp-->375] ! module: [c:\windows\system32\kernelbase.dll], addrpc.offset: [00007ffc41c8f92a], fun: [unhandledexceptionfilter()] + [490 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43e24ab2], fun: [memset()] + [6962 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43e0c676], fun: [_c_specific_handler()] + [150 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc43e2119f], fun: [_chkstk()] + [287 byte(s)] ! [06.03.25 11:41:18.293] ******************************************************************************** [06.03.25 11:41:18.375] --saved dump file to [e:\ games\сталкер - secret trails 2\_appdata_\logs\xray_user_03-06-25_11-41-18.mdmp]

2025-03-06 10:56:42

Не могу ночную звезду найти фелдешру

2025-01-28 07:02:08

Там и хвосты собак вроде были

2025-02-10 16:04:52
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
Всем привет, кто может посоветовать моды на новые пушки в anomaly 1.5.3, я всё их ищу а их всё нет. Но они должны быть хоть где-то.
Только любой кроме BaS Repack от SpAa-Team он не работает.
2025-11-25 16:25:01
> Alehandro, я не выдержал ЗШ, заколебал багатся) ВПИЗ прошёл, ВВЗ, начинал раза 3-4 потом что-то перебивало и бросал, теперь никак руки не доходят,> Maxadoow, и как раз таки на те самые локации ведёт сюжет ещё с Кордона, Кукла(Агропром-Янтарь), Мёртвый сталкер на вагоне с запиской про Рэд Шухарта(Агропром), и кто-то из сталкеров на Кордоне говорит про Предбанник> Alehandro, а Пробуждение не то что сырой, там вроде только половина основного сюжета
2025-11-25 15:37:55
> Alehandro, в принципе как и все моды от Жекана. Ну как все, ток ВПИЗ и всё, затрахался переигрывать. ВВЗ норм зашло, а Пробуждение пока сырой, подожду релиза, если до этого дойдёт конечно)
2025-11-25 15:18:59
> Alehandro, главное сюжет не поломать, я ЗШ раз восемь переигрывал).
2025-11-25 15:10:00
> Maxadoow, > Керчик-Перчик, чё в оригинале, чё в ogsr есть эти локи, прост выбери свой путь.
2025-11-25 14:58:26
> Maxadoow, а теперь я не понимаю что ты написал...
2025-11-24 23:19:48
> Керчик-Перчик, туда не ведёт сюжет, значит их нет. Именно так, ты с этими локациями не сталкиваешься по сюжету, ЕССТЕСТВЕННО они есть, то как это ТЧ. Софист ты хренов) извини что по свойски с тобой, по другому прост нельзя
2025-11-24 21:19:08
> Керчик-Перчик, твоя писанина напомнила мне одну фразу из ДМБ.
-Видишь суслика?
-нет
-и я не вижу, а он есть
2025-11-24 21:14:10
> Serafim12x, У меня anomaly 1.5.3 идет на процессоре Intel-Core2-Quad-Q6600-2_40-GHz и видеокарте NVIDIA 1 Гб и память 4 Гб . Просто траву убрать из графики и настройки поменьше .
2025-11-24 15:09:18
> Serafim12x, спасибо за ответ
2025-11-24 14:09:47
> Дима87, не думаю, слабовато железо.. Слабовато
2025-11-24 09:21:35
> Cуслов, я бы тебе посоветовал anomaly 1.5.3 скачать,мне эта версия больше всех понравилась
2025-11-23 23:35:44
ребят кто знает потянет ли комп Anomaly GAMMA Repack от SEREGA-LUS, озу 8 гб проц AMD A8-3870 APU
и Видеокарта NVIDIA GeForce GT 730 (4 GB)
2025-11-23 23:17:23
> Maxadoow, НЕТ) в оригинальном, я лично играл в репак Золотой Шар. Завершение, там они были, я тебе говорю что если тебя сюжет не заставляет туда идти не значит что их нет там, ты говоришь, туда не ведёт сюжет, значит их нет
2025-11-23 22:48:19
> Керчик-Перчик, что ты мне втираешь непойму) тебе по-русски пишу---> оригинальный мод под ТЧ, с историей Жекана, не содержит локации Агропром, Янтарь, и лаборатории Х-16 тоже, потому что в сюжетке нет линии на это локации. В самом ТЧ конечно эти локи есть. Про мод тебе толкую васся, оригинал версию, а ты мне про финиш версию на OGSR. Заканчивай давай)
2025-11-23 21:41:45
> Maxadoow, нет, реально был ЗШ, или приключения Жекана, который по сути был бета-версией, я понял что ты не про него, и как раз в финальной версии есть Предбанник, Агропром, Дикая Территория, и Янтарь, но как раз да это дополнительные сюжетные локации, которые не входят в основной сюжет, но они были в нём) так что ты всё таки напутал, если они не нужны для прохождения игры, не значит, что их там не было
2025-11-23 21:25:36
> Керчик-Перчик, забавно звучит "недоделанный". Есть оригинал в который играл когдато, OGSR версии и финальная. Ориджинал мод состоит из Х-18 и Х-10, в конце сюжета выход на Радар. Агропром, Янтарь это классические локи ТЧ, в оригинальный мод они не входили, по сюжету они там были не нужны. Поэтому я ничего не путаю.
2025-11-23 20:20:05
> stalkeropatriot, 👍
2025-11-23 19:52:18
> Vit4lij, окей
2025-11-23 16:19:52
Доделываю только , вечером выложу . Еще тестирую .
2025-11-23 16:19:16
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