Radiophobia 3

Глобальные модификации

12.17 ГБ
Скачать
  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Описание:
версия модификации: beta 1.20
о проекте:
radiophobia - модификация, которая фокусируется главным образом на боевом реализме и погружении в игровой процесс. среди основных особенностей обновлённый арсенал оружия, графические улучшения с исправлениями.
игровой процесс
  1. мод включает в себя много новых/отредактированных квестов, новую сюжетную линию в фриплее и множество игровых особенностей(некоторые из которых были отключены в предыдущих версиях, так как они не соответствовали общей концепции мода).
  2. мод базируется на новейшем 64-битном движке ogsr. графические улучшения, новый рендер dx11 и множество других функций.
  3. значительно улучшена стабильность и исправлено множество вылетов.
  4. усложненная экономика, боеприпасы и снаряжение теперь добыть намного сложнее.
  5. добавлено жажда.
  6. оружие с реалистичной баллистикой.
  7. обновленный арсенал с более высоким качеством моделей по сравнению с 2 версией мода, анимация ходьбы, размахивание оружием при движении, pip-прицелы, различные прикрепляемые прицелы для большинства видов оружия, добавлено зуммирование прицелов, оружие имеет шанс взорваться при очень сильном износе.
  8. новые костюмы, шлемы / маски с своим отдельным слотом.
  9. новые предметы.
  10. отдельные слоты для всего оборудования (нож, бинокль, детектор...).
  11. выброс из af3/aa2.
  12. оптимизирована охота за артефактами - полностью работающие детекторы артефактов (необходимые для поиска артефактов), контейнеры для радиоактивных артефактов.
  13. динамические новости.
  14. компаньоны npc.
  15. транспорт с рабочим багажником.
  16. батарея фонарика разряжается и нуждается в периодической замене.
  17. текстура рук меняется в зависимости от костюма.
  18. аптечки первой помощи / бинты действуют не мгновенно, добавлены звуки использования кобуры оружия + анимация.
  19. обновлено мародерство мутантов.
  20. улучшен a-life.
  21. добавлены вырезанные мутанты, а также новые вариации уже знакомых монстров.
  22. динамическая генерация артефактов.
  23. новейший ии от rulix.
  24. украинские голоса с дополнительными английскими субтитрами.
  25. ремонтные комплекты, торговцы также могут ремонтировать снаряжение.
  26. сон в специально отведенных местах как в cop.
  27. главному герою нужно периодически спать, дабы не уснуть посреди зоны.
  28. ребаланс скорости бега.
  29. дополнительные инструменты для "режима разработчика".
  30. возможность выбросить рюкзак.
  31. адаптирован мод на расширенную арену.
  32. восстановлен захват гг кровососом.

визуальные эффекты и звуки
  1. практически все текстуры и звуки заменены на высококачественные аналоги из atmosfear и absolute nature от aa2, настраиваемый цветовой баланс растительности(менее мертвый по сравнению с r2) при этом сохраняя пустынную атмосферу, растительность становится тем мертвее, чем ближе к центру зоны.
  2. hud с затененной маской, которая снимается при еде / питье.
  3. новые партиклы выстрелов/взрыва.
  4. эффекты hud для низкого здоровья, выносливости и т. д.
  5. новый кастомный hud.
  6. модели npc, портированные на soc из аддона call of chernobyl hd models.
  7. обновлены звуки прыжка.
изменения в патче 1.20
Новые возможности
Обновлен движок OGSR до версии 3.490 (новые SSS, DLSS, оптимизации рендеринга и многое другое)
Добавлены ночные приборы на основе шейдеров
Добавлена трава C-Con
Язык теперь можно изменить в игре в настройках
Анимации AK-74, AKS-74U и M4A1 заменены на анимации из IWP
Добавлены модели оружия IWP, портированные Eterna||solation
Добавлены модели и анимации детектора IWP
Детектор Сварога теперь работает как в CoP, отображая разные значки для каждого типа аномалии
Предметы быстрого доступа теперь отображаются на HUD после удержания клавиши TAB
Громкость звуков дребезжания снаряжения теперь масштабируется в зависимости от переносимого веса

Изменения
Уменьшены вспышки выстрелов, чтобы предотвратить ослепление при использовании новых шейдерных приборов ночного видения
Повышена точность NPC на всех уровнях сложности
Заменены шейдеры и текстуры наложения противогазов
Строки локализации теперь не хранятся в скриптах или конфигурациях, что упрощает перевод
При экипировке детектора пистолет теперь предпочтительнее ножа в свободной руке
Модели оружия, имеющие специальные анимации для стрельбы во время прицеливания (в отличие от стрельбы от бедра), теперь будут их использовать
Повышена устойчивость напарников к урону
Перенастроена коллизия NPC для уменьшения застревания в коридорах
Приборы ночного видения на шлеме/костюме теперь работают внутри прицелов; прицелы ночного видения временно лишены функциональности ночного видения
Удалены записи в энциклопедии о транспортных средствах
Добавлена подсказка в диалог о том, как попасть в подземелье Агропрома во время квестовой линии свободной игры

Исправления
Снижена яркость коры березы
Исправлены сбои, вызванные включением субтитров при использовании русского перевода
Исправлена анимация бега тактических модификаций P220
Исправлено снятие гранаты из слота, когда она бросалась контролёрами или другими
Исправлен звук зависания вертолета в Янтаре после завершения X-16
Скрыты ноги от первого лица во время кат-сцены с выбросом на Янтаре
Исправлены отсутствующие текстуры ног экзоскелета CYSTA
Исправлен значок состояния пистолета на HUD
Исправлена гибель в аномалиях наемников из Припяти, во время атаки на базу монолита
Исправлена сцена, где сталкер просит о помощи при первом посещении Агропрома
Исправлено появление Нимбла обратно на парковке после сохранения

Установка:
1. Скачать установщик и следовать его инструкциям
2. Играть
Скриншоты
Скачать через:
Материал обновлен: 2026-01-29 20:10:06

[error]Expression    : FATAL ERROR[error]Function      : CKinematicsAnimated::ID_Cycle[error]File          : C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\Layers\xrRender\SkeletonAnimated.cpp[error]Line          : 159[error]Description   : ! MODEL [actors\dolg\stalker_do_balon_1]: can't find cycle: [wait_idle]

2025-04-27 15:01:20

Вылетает как только перехожу в бар со свалки, можете пожалуйста помочь мне в этой проблеме!
[25.04.25 21:42:26.898] [13468] ####################[+MIMALLOC+]####################[25.04.25 21:42:26.898] [13468] heap stats:     peak       total       freed     current        unit       count[25.04.25 21:42:26.898] [13468]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB[25.04.25 21:42:26.898] [13468]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB[25.04.25 21:42:26.898] [13468]      reset:     0[25.04.25 21:42:26.898] [13468]     purged:     0[25.04.25 21:42:26.898] [13468]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed[25.04.25 21:42:26.898] [13468]   segments:     1           1           0           1                                not all freed![25.04.25 21:42:26.898] [13468] -abandoned:     0           0           0           0                                ok[25.04.25 21:42:26.898] [13468]    -cached:     0           0           0           0                                ok[25.04.25 21:42:26.898] [13468]      pages:     0           0           0           0                                ok[25.04.25 21:42:26.898] [13468] -abandoned:     0           0           0           0                                ok[25.04.25 21:42:26.898] [13468]  -extended:     0[25.04.25 21:42:26.898] [13468]  -noretire:     0[25.04.25 21:42:26.898] [13468]      mmaps:     0[25.04.25 21:42:26.898] [13468]    commits:     1[25.04.25 21:42:26.898] [13468]     resets:     0[25.04.25 21:42:26.898] [13468]     purges:     0[25.04.25 21:42:26.898] [13468]    threads:     0           0           0           0                                ok[25.04.25 21:42:26.898] [13468]   searches:     0.0 avg[25.04.25 21:42:26.898] [13468] numa nodes:     1[25.04.25 21:42:26.899] [13468]    elapsed:     0.048 s[25.04.25 21:42:26.899] [13468]    process: user: 0.015 s, system: 0.015 s, faults: 7408, rss: 24.2 MiB, commit: 44.6 MiB[25.04.25 21:42:26.899] [13468] ####################[-MIMALLOC-]####################[25.04.25 21:42:26.899] [13468] --[xrMemory::_initialize] memory pool disabled due to available memory limit: [32000 MB][25.04.25 21:42:26.899] [13468] * Detected CPU: 13th Gen Intel(R) Core(TM) i7-13700H [GenuineIntel], F6/M186/S2[25.04.25 21:42:26.899] [13468] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2[25.04.25 21:42:26.899] [13468] * CPU cores: [14], threads: [20][25.04.25 21:42:26.899] [13468] * CPU0 current freq: 2400 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU1 current freq: 1520 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU2 current freq: 1520 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU3 current freq: 2400 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU4 current freq: 2400 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU5 current freq: 1520 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU6 current freq: 1520 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU7 current freq: 2400 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU8 current freq: 1520 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU9 current freq: 1520 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU10 current freq: 2400 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU11 current freq: 1520 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU12 current freq: 1466 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU13 current freq: 1466 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU14 current freq: 1466 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU15 current freq: 1466 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU16 current freq: 1466 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU17 current freq: 1466 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU18 current freq: 1466 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] * CPU19 current freq: 1466 MHz, max freq: 2400 MHz[25.04.25 21:42:26.899] [13468] Initializing File System...[25.04.25 21:42:26.899] [13468] using fs-ltx: [fsgame.ltx][25.04.25 21:42:26.899] [13468] --Found FS dir: [d:\games\radiophobia 3\_appdata_\][25.04.25 21:42:26.899] [13468]   files: [9][25.04.25 21:42:26.900] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\][25.04.25 21:42:26.900] [13468]   files: [20][25.04.25 21:42:26.900] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\ai\][25.04.25 21:42:26.900] [13468]   files: [4][25.04.25 21:42:26.900] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\spawns\][25.04.25 21:42:26.900] [13468]   files: [3][25.04.25 21:42:26.900] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\anims\][25.04.25 21:42:26.902] [13468]   files: [190][25.04.25 21:42:26.917] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\levels\][25.04.25 21:42:26.917] [13468]   files: [20][25.04.25 21:42:26.925] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\meshes\][25.04.25 21:42:26.925] [13468]   files: [25][25.04.25 21:42:26.973] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\meshes\][25.04.25 21:42:26.973] [13468]   files: [25][25.04.25 21:42:27.001] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\shaders\][25.04.25 21:42:27.001] [13468]   files: [7][25.04.25 21:42:27.004] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\sounds\][25.04.25 21:42:27.004] [13468]   files: [52][25.04.25 21:42:27.428] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\textures\][25.04.25 21:42:27.428] [13468]   files: [102][25.04.25 21:42:27.580] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\scripts\][25.04.25 21:42:27.581] [13468]   files: [331][25.04.25 21:42:27.584] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\config\][25.04.25 21:42:27.584] [13468]   files: [47][25.04.25 21:42:27.595] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\config\environment\weathers\][25.04.25 21:42:27.595] [13468]   files: [22][25.04.25 21:42:27.595] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\config\environment\weather_effects\][25.04.25 21:42:27.595] [13468]   files: [4][25.04.25 21:42:27.595] [13468] --Found FS dir: [d:\games\radiophobia 3\gamedata\levels\][25.04.25 21:42:27.595] [13468]   files: [20][25.04.25 21:42:27.595] [13468] --Found FS dir: [d:\games\radiophobia 3\_appdata_\savedgames\][25.04.25 21:42:27.595] [13468]   files: [62][25.04.25 21:42:27.595] [13468] --Found FS dir: [d:\games\radiophobia 3\_appdata_\logs\][25.04.25 21:42:27.595] [13468]   files: [29][25.04.25 21:42:27.595] [13468] --Found FS dir: [d:\games\radiophobia 3\_appdata_\screenshots\][25.04.25 21:42:27.595] [13468]   files: [3][25.04.25 21:42:27.595] [13468] FS: 67783 files cached, 0Kb memory used.[25.04.25 21:42:27.595] [13468] Init FileSystem 0.695887 sec[25.04.25 21:42:27.595] [13468] [OGSR Engine (x64)] build date: [Feb 18 2025 21:56:32][25.04.25 21:42:27.595] [13468] [_MSC_FULL_VER]: [194134120], [_MSVC_LANG]: [202002L][25.04.25 21:42:27.595] [13468] Working Directory: [D:\Games\Radiophobia 3\bin_x64][25.04.25 21:42:27.595] [13468] CommandLine: [bin_x64\xrEngine.exe][25.04.25 21:42:27.596] [13468] TTAPI number of threads: [20][25.04.25 21:42:27.698] [13468] Initializing Engine...[25.04.25 21:42:27.699] [13468] Starting INPUT device...[25.04.25 21:42:27.834] [13468] --------------------------------------------------------------------------------[25.04.25 21:42:27.834] [13468] ####################[+MIMALLOC+]####################[25.04.25 21:42:27.834] [13468] heap stats:     peak       total       freed     current        unit       count[25.04.25 21:42:27.834] [13468]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB[25.04.25 21:42:27.834] [13468]  committed:    96.0 MiB    96.5 MiB   514.0 KiB    96.0 MiB[25.04.25 21:42:27.834] [13468]      reset:     0[25.04.25 21:42:27.834] [13468]     purged:   514.0 KiB[25.04.25 21:42:27.834] [13468]    touched:    64.2 KiB   192.7 KiB     2.0 GiB    -2.0 GiB                          ok[25.04.25 21:42:27.834] [13468]   segments:     3           3           0           3                                not all freed![25.04.25 21:42:27.834] [13468] -abandoned:     0           0           0           0                                ok[25.04.25 21:42:27.834] [13468]    -cached:     0           0           0           0                                ok[25.04.25 21:42:27.834] [13468]      pages:     0           0           5.4 Ki     -5.4 Ki                           ok[25.04.25 21:42:27.834] [13468] -abandoned:     0           0           0           0                                ok[25.04.25 21:42:27.834] [13468]  -extended:     0[25.04.25 21:42:27.834] [13468]  -noretire:     0[25.04.25 21:42:27.834] [13468]      mmaps:     0[25.04.25 21:42:27.834] [13468]    commits:    11[25.04.25 21:42:27.834] [13468]     resets:     0[25.04.25 21:42:27.834] [13468]     purges:     1[25.04.25 21:42:27.834] [13468]    threads:     0           0           0           0                                ok[25.04.25 21:42:27.834] [13468]   searches:     0.0 avg[25.04.25 21:42:27.834] [13468] numa nodes:     1[25.04.25 21:42:27.834] [13468]    elapsed:     0.984 s[25.04.25 21:42:27.834] [13468]    process: user: 0.562 s, system: 0.250 s, faults: 36631, rss: 108.7 MiB, commit: 107.0 MiB[25.04.25 21:42:27.834] [13468] ####################[-MIMALLOC-]####################[25.04.25 21:42:27.834] [13468] [32456MB] physical memory installed, [22973MB] available, [29] percent of memory in use[25.04.25 21:42:27.834] [13468] PageFile total: [4864MB], free~ [424MB][25.04.25 21:42:27.834] [13468] Engine memory usage (Working Set): [108MB], peak: [108MB][25.04.25 21:42:27.834] [13468] Engine memory usage (Commit Charge): [107MB], peak: [107MB][25.04.25 21:42:27.834] [13468] --------------------------------------------------------------------------------[25.04.25 21:42:27.835] [13468] * [ D3D ]: textures count [0][25.04.25 21:42:27.835] [13468] * [ D3D ]: textures[0 K][25.04.25 21:42:27.835] [13468] * [x-ray]: process heap[0 K], render[0 K][25.04.25 21:42:27.835] [13468] * [x-ray]: economy: strings[37421 K], smem[0 K][25.04.25 21:42:27.835] [13468] SOUND: OpenAL: enumerate devices...[25.04.25 21:42:28.054] [13468] ~~SOUND: OpenAL: Default sound device name is [Динамики (Realtek(R) Audio)], device name size: [35][25.04.25 21:42:28.054] [13468] SOUND: OpenAL: All available devices:[25.04.25 21:42:28.054] [13468] 1. Динамики (Realtek(R) Audio) (full name [OpenAL Soft on Динамики (Realtek(R) Audio)]). al_soft [1][25.04.25 21:42:28.054] [13468] Executing config-script "d:\games\radiophobia 3\gamedata\config\default_controls.ltx"...[25.04.25 21:42:28.055] [13468] ! cant find corresponding [id] for action_name [cam_zoom_in][25.04.25 21:42:28.055] [13468] ! cant find corresponding [id] for action_name [cam_zoom_out][25.04.25 21:42:28.055] [13468] [d:\games\radiophobia 3\gamedata\config\default_controls.ltx] successfully loaded.[25.04.25 21:42:28.055] [13468] Executing config-script "user.ltx"...[25.04.25 21:42:28.055] [13468] Executing config-script "d:\games\radiophobia 3\gamedata\config\rspec_extreme.ltx"...[25.04.25 21:42:28.055] [13468] [d:\games\radiophobia 3\gamedata\config\rspec_extreme.ltx] successfully loaded.[25.04.25 21:42:28.055] [13468] Executing config-script "d:\games\radiophobia 3\gamedata\config\default_controls.ltx"...[25.04.25 21:42:28.055] [13468] ! cant find corresponding [id] for action_name [cam_zoom_in][25.04.25 21:42:28.055] [13468] ! cant find corresponding [id] for action_name [cam_zoom_out][25.04.25 21:42:28.055] [13468] [d:\games\radiophobia 3\gamedata\config\default_controls.ltx] successfully loaded.[25.04.25 21:42:28.055] [13468] [d:\games\radiophobia 3\_appdata_\user.ltx] successfully loaded.[25.04.25 21:42:28.055] [13468] --SOUND: Selected device is [Динамики (Realtek(R) Audio)][25.04.25 21:42:28.065] [13468] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.23.1[25.04.25 21:42:28.065] [13468] [OpenAL] EFX: present[25.04.25 21:42:28.065] [13468] Loading of [senvironment.xr][25.04.25 21:42:28.065] [13468] ~ env id=[0] name=[identity][25.04.25 21:42:28.065] [13468] ~ env id=[1] name=[default][25.04.25 21:42:28.065] [13468] ~ env id=[2] name=[bathroom][25.04.25 21:42:28.065] [13468] ~ env id=[3] name=[mountains][25.04.25 21:42:28.065] [13468] ~ env id=[4] name=[yard][25.04.25 21:42:28.065] [13468] ~ env id=[5] name=[room][25.04.25 21:42:28.065] [13468] ~ env id=[6] name=[plant][25.04.25 21:42:28.065] [13468] ~ env id=[7] name=[long_corridor][25.04.25 21:42:28.065] [13468] ~ env id=[8] name=[open_space][25.04.25 21:42:28.065] [13468] ~ env id=[9] name=[house][25.04.25 21:42:28.065] [13468] ~ env id=[10] name=[forest][25.04.25 21:42:28.065] [13468] * sound : cache: 65537 kb, 4856 lines, 13820 bpl[25.04.25 21:42:28.073] [13468] Starting RENDER device...[25.04.25 21:42:28.076] [13468] * Avail GPU [vendor:10DE]-[device:2820]: NVIDIA GeForce RTX 4070 Laptop GPU[25.04.25 21:42:28.077] [13468] * Avail GPU [vendor:8086]-[device:A7A0]: Intel(R) Iris(R) Xe Graphics[25.04.25 21:42:28.077] [13468] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver[25.04.25 21:42:28.077] [13468]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE[25.04.25 21:42:28.077] [13468]  Dedicated VRAM: 7948 MB (8334082048 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 16228 MB (17016621056 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 7180 MB (7528775680 bytes)[25.04.25 21:42:28.077] [13468] * Selected GPU [vendor:10DE]-[device:2820]: NVIDIA GeForce RTX 4070 Laptop GPU[25.04.25 21:42:28.359] [13468] [CHW::CreateDevice] refCount of [HW.pDevice]: [4][25.04.25 21:42:28.359] [13468] *     Texture memory: 7948 M[25.04.25 21:42:28.368] [13468] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[25.04.25 21:42:28.368] [13468] * GPU vertex cache: unrecognized, 24[25.04.25 21:42:28.368] [13468] * DVB created: 4096K[25.04.25 21:42:28.368] [13468] * DIB created: 512K[25.04.25 21:42:28.372] [13468] Loading shader file: [d:\games\radiophobia 3\gamedata\shaders.xr][25.04.25 21:42:28.373] [13468] ! Renderer doesn't support blender 'effects\shadow_world'[25.04.25 21:42:28.373] [13468] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1][25.04.25 21:42:28.393] [13468] !![IReaderBase::find_chunk_thm] THM [act\act_face_cich] chunk [2072] fixed, wrong size = [37], correct size = [31][25.04.25 21:42:28.416] [13468] !![IReaderBase::find_chunk_thm] THM [detail\detail_grnd_grass] chunk [2072] fixed, wrong size = [36], correct size = [38][25.04.25 21:42:28.433] [13468] !![IReaderBase::find_chunk_thm] THM [prop\prop_kitchen_krujka] chunk [2072] fixed, wrong size = [37], correct size = [38][25.04.25 21:42:28.433] [13468] !![IReaderBase::find_chunk_thm] THM [prop\prop_voda2] chunk [2072] fixed, wrong size = [36], correct size = [29][25.04.25 21:42:28.464] [13468] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_scope_lenses] chunk [2072] fixed, wrong size = [24], correct size = [40][25.04.25 21:42:28.484] [13468] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26][25.04.25 21:42:28.484] [13468] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25][25.04.25 21:42:28.500] [13468] * HWDST/PCF supported and used[25.04.25 21:42:30.664] [13468] Load [d:\games\radiophobia 3\gamedata\particles.xr][25.04.25 21:42:30.693] [13468] Loaded xr_particle files: [4044][25.04.25 21:42:30.693] [13468] Load [d:\games\radiophobia 3\gamedata\particles_cop.xr][25.04.25 21:42:30.693] [13468] cop format used for file [d:\games\radiophobia 3\gamedata\particles_cop.xr][25.04.25 21:42:30.720] [13468] Loaded xr_particle files: [3633][25.04.25 21:42:30.773] [13468] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual![25.04.25 21:42:30.800] [13468] ! ParticleEffect [alexmx\amik_emti] with empty texture or shader. Cannot create shader for Visual![25.04.25 21:42:30.800] [13468] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual![25.04.25 21:42:30.800] [13468] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual![25.04.25 21:42:30.800] [13468] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual![25.04.25 21:42:30.800] [13468] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual![25.04.25 21:42:30.956] [13468] ! ParticleEffect [rezy\environment\effects\rain_test_04] with empty texture or shader. Cannot create shader for Visual![25.04.25 21:42:31.149] [13468] --LUA version: [LuaJIT 2.1.0-beta3][25.04.25 21:42:31.149] [13468] get_current_kx()=0.75[25.04.25 21:42:31.244] [13468] --OS Version major: [10] minor: [0], build: [26100]. Server OS: [no][25.04.25 21:42:31.244] [13468] Starting engine...[25.04.25 21:42:31.244] [13468] Main thread id: [13468][25.04.25 21:42:31.334] [13468] ! Skip BOM for file [gameplay\aem_profile.xml][25.04.25 21:42:31.334] [13468] ! Skip BOM for file [gameplay\megadeath_mod_npc_profile.xml][25.04.25 21:42:34.370] [13468] Config loaded from file d:\games\radiophobia 3\_appdata_\rad3_cfg.ltx[25.04.25 21:42:40.848] [13468] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0][25.04.25 21:42:40.848] [13468] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries[25.04.25 21:42:40.971] [13468] [CHW::Reset] refCount of [pBaseZB]: [1][25.04.25 21:42:40.971] [13468] [CHW::Reset] refCount of [pBaseRT]: [1][25.04.25 21:42:40.982] [13468] * DVB created: 4096K[25.04.25 21:42:40.982] [13468] * DIB created: 512K[25.04.25 21:42:43.215] [13468] * RM_Dump: textures  : 1551[25.04.25 21:42:43.215] [13468] * RM_Dump: rtargets  : 35[25.04.25 21:42:43.215] [13468] * RM_Dump: vs        : 34[25.04.25 21:42:43.215] [13468] * RM_Dump: ps        : 91[25.04.25 21:42:43.215] [13468] * RM_Dump: dcl       : 13[25.04.25 21:42:43.215] [13468] * RM_Dump: states    : 65[25.04.25 21:42:43.215] [13468] * RM_Dump: tex_list  : 1612[25.04.25 21:42:43.215] [13468] * RM_Dump: matrices  : 0[25.04.25 21:42:43.215] [13468] * RM_Dump: lst_constants: 0[25.04.25 21:42:43.215] [13468] * RM_Dump: v_passes  : 2024[25.04.25 21:42:43.215] [13468] * RM_Dump: v_elements: 2024[25.04.25 21:42:43.215] [13468] * RM_Dump: v_shaders : 1083[25.04.25 21:42:43.215] [13468] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[25.04.25 21:42:43.215] [13468] * GPU vertex cache: unrecognized, 24[25.04.25 21:42:43.215] [13468] *** RESET [2369 ms][25.04.25 21:42:43.232] [13468] Config-file [d:\games\radiophobia 3\_appdata_\user.ltx] saved successfully[25.04.25 21:42:43.456] [13468] * MEMORY USAGE: 0 K[25.04.25 21:42:43.456] [13468] * End of synchronization A[1] R[1][25.04.25 21:42:50.970] [13468] !![IReaderBase::find_chunk] chunk [15] has invalid size [1283], return elapsed size [1151][25.04.25 21:42:51.001] [13468] * phase time: 0 ms[25.04.25 21:42:51.001] [13468] * phase cmem: 0 K[25.04.25 21:42:51.007] [13468] Loading objects...[25.04.25 21:42:51.007] [13468] Loading models...[25.04.25 21:42:52.622] [13468] !![IReaderBase::find_chunk] chunk [16] has invalid size [759], return elapsed size [750][25.04.25 21:42:53.844] [13468] !![IReaderBase::find_chunk] chunk [19] has invalid size [66], return elapsed size [62][25.04.25 21:42:53.852] [13468] [CModelPool::Prefetch] models prefetching time (288): [2.84 s.][25.04.25 21:42:53.852] [13468] * [prefetch] time:    2844 ms[25.04.25 21:42:53.852] [13468] * [prefetch] memory:  0Kb[25.04.25 21:42:53.854] [13468] * phase time: 2852 ms[25.04.25 21:42:53.854] [13468] * phase cmem: 0 K[25.04.25 21:42:53.871] [13468] --LUA version: [LuaJIT 2.1.0-beta3][25.04.25 21:42:53.871] [13468] get_current_kx()=1[25.04.25 21:42:53.882] [13468] * phase time: 28 ms[25.04.25 21:42:53.882] [13468] * phase cmem: 0 K[25.04.25 21:42:53.888] [13468] * Loading spawn registry...[25.04.25 21:42:54.119] [13468] build_story_spawns start...[25.04.25 21:42:54.122] [13468] * 8722 spawn points are successfully loaded[25.04.25 21:42:54.122] [13468] * Loading objects...[25.04.25 21:42:54.287] [13468] * 20971 objects are successfully loaded[25.04.25 21:42:54.295] [13468] --['ogse_signals'] ...Init Signals Manager...[25.04.25 21:42:54.306] [13468] ! Invalid ogg-comment version, file: [d:\games\radiophobia 3\gamedata\sounds\interface\item_usage\gasmask_swipe.ogg][25.04.25 21:42:54.310] [13468] Config loaded from file d:\games\radiophobia 3\_appdata_\rad3_cfg.ltx[25.04.25 21:42:54.488] [13468] ~~[smart_terrain 'esc_blokpost_commander']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\blockpost_commander.ltx'][25.04.25 21:42:54.489] [13468] ~~[smart_terrain 'nastavnik']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\nastavnik.ltx'][25.04.25 21:42:54.489] [13468] ~~[smart_terrain 'leha_slon']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\leha_slon.ltx'][25.04.25 21:42:54.490] [13468] ~~[smart_terrain 'stas_chujoi']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\stas_chujoi.ltx'][25.04.25 21:42:54.491] [13468] ~~[smart_terrain 'arheolog']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\arheolog.ltx'][25.04.25 21:42:54.492] [13468] ~~[smart_terrain 'mahnowec']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\mahnowec.ltx'][25.04.25 21:42:54.495] [13468] ~~[smart_terrain 'hitruga']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\hitruga.ltx'][25.04.25 21:42:54.495] [13468] ~~[smart_terrain 'kaligula']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\strelka_quest\kaligula.ltx'][25.04.25 21:42:54.495] [13468] ~~[smart_terrain 'neron']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\strelka_quest\neron.ltx'][25.04.25 21:42:54.495] [13468] ~~[smart_terrain 'grigor']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\strelka_quest\grigor.ltx'][25.04.25 21:42:54.499] [13468] ~~[smart_terrain 'yuriy']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\yuriy.ltx'][25.04.25 21:42:54.499] [13468] ~~[smart_terrain 'shaman']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\shaman.ltx'][25.04.25 21:42:54.499] [13468] ~~[smart_terrain 'bar_izlom']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\bar_izlom.ltx'][25.04.25 21:42:54.499] [13468] ~~[smart_terrain 'sufferot']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\sufferot.ltx'][25.04.25 21:42:54.499] [13468] ~~[smart_terrain 'mamay']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\bandits\mamay.ltx'][25.04.25 21:42:54.503] [13468] ~~[smart_terrain 'lucky']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\lucky.ltx'][25.04.25 21:42:54.505] [13468] ~~[smart_terrain 'basta_stalker']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\basta_stalker.ltx'][25.04.25 21:42:54.506] [13468] ~~[smart_terrain 'prof_petrov']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\prof_petrov.ltx'][25.04.25 21:42:54.507] [13468] ~~[smart_terrain 'rad_prip_teleport_patroler1']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\sila\razved_sila_1.ltx'][25.04.25 21:42:54.507] [13468] ~~[smart_terrain 'rad_prip_teleport_patroler2']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\sila\razved_sila_2.ltx'][25.04.25 21:42:54.507] [13468] ~~[smart_terrain 'rad_prip_teleport_guard1']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\sila\paladin_sila_1.ltx'][25.04.25 21:42:54.507] [13468] ~~[smart_terrain 'rad_prip_teleport_guard2']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\sila\paladin_sila_2.ltx'][25.04.25 21:42:54.507] [13468] ~~[smart_terrain 'rad_prip_teleport_kamper1']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\sila\paladin_sila_3.ltx'][25.04.25 21:42:54.507] [13468] ~~[smart_terrain 'rad_prip_teleport_kamper2']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\sila\paladin_sila_4.ltx'][25.04.25 21:42:54.507] [13468] ~~[smart_terrain 'rad_prip_teleport_cache_quard2']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\sila\ahill.ltx'][25.04.25 21:42:54.510] [13468] ~~[smart_terrain 'voron']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\voron.ltx'][25.04.25 21:42:54.514] [13468] ~~[smart_terrain 'pri_merc_1']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\pri_mercs\pri_merc_1.ltx'][25.04.25 21:42:54.515] [13468] ~~[smart_terrain 'pri_merc_2']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\pri_mercs\pri_merc_2.ltx'][25.04.25 21:42:54.515] [13468] ~~[smart_terrain 'pri_merc_3']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\pri_mercs\pri_merc_3.ltx'][25.04.25 21:42:54.522] [13468] ~~[smart_terrain 'red_shuhart']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\red_shuhart.ltx'][25.04.25 21:42:54.550] [13468] * 6 script vars are successfully loaded[25.04.25 21:42:54.554] [13468] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\games\radiophobia 3\gamedata\config\misc\gulag_general.ltx][25.04.25 21:42:54.648] [13468] * Game ui_autosave_day 2. ui_autosave_trans        -    .sav is successfully loaded from file 'd:\games\radiophobia 3\_appdata_\savedgames\ui_autosave_day 2. ui_autosave_trans        -    .sav.sav' (0.765s)[25.04.25 21:42:54.648] [13468] * phase time: 766 ms[25.04.25 21:42:54.648] [13468] * phase cmem: 0 K[25.04.25 21:42:54.660] [13468] # Player not found. New player created.[25.04.25 21:42:54.660] [13468] * client : connection accepted - [25.04.25 21:42:54.663] [13468] * phase time: 14 ms[25.04.25 21:42:54.663] [13468] * phase cmem: 0 K[25.04.25 21:42:54.666] [13468] * phase time: 2 ms[25.04.25 21:42:54.666] [13468] * phase cmem: 0 K[25.04.25 21:42:55.221] [13468] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0][25.04.25 21:42:55.221] [13468] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0][25.04.25 21:42:55.230] [13468] ~ LevelResources load...[25.04.25 21:42:55.230] [13468] ~ LevelResources - base: 2686, 54201 K[25.04.25 21:42:55.230] [13468] ~ LevelResources - lmap: 0, 0 K[25.04.25 21:42:55.230] [13468] * phase time: 564 ms[25.04.25 21:42:55.230] [13468] * phase cmem: 0 K[25.04.25 21:42:55.774] [13468] * phase time: 543 ms[25.04.25 21:42:55.774] [13468] * phase cmem: 0 K[25.04.25 21:42:55.775] [13468] * [Loading VB] 65532 verts, 2047 Kb[25.04.25 21:42:55.777] [13468] * [Loading VB] 65527 verts, 2047 Kb[25.04.25 21:42:55.780] [13468] * [Loading VB] 65436 verts, 2044 Kb[25.04.25 21:42:55.781] [13468] * [Loading VB] 835 verts, 26 Kb[25.04.25 21:42:55.781] [13468] * [Loading VB] 65530 verts, 2047 Kb[25.04.25 21:42:55.783] [13468] * [Loading VB] 65533 verts, 2047 Kb[25.04.25 21:42:55.784] [13468] * [Loading VB] 65535 verts, 2047 Kb[25.04.25 21:42:55.785] [13468] * [Loading VB] 65532 verts, 2047 Kb[25.04.25 21:42:55.788] [13468] * [Loading VB] 65534 verts, 2047 Kb[25.04.25 21:42:55.790] [13468] * [Loading VB] 65533 verts, 2047 Kb[25.04.25 21:42:55.791] [13468] * [Loading VB] 65535 verts, 2047 Kb[25.04.25 21:42:55.793] [13468] * [Loading VB] 65535 verts, 2047 Kb[25.04.25 21:42:55.794] [13468] * [Loading VB] 65535 verts, 2047 Kb[25.04.25 21:42:55.795] [13468] * [Loading VB] 57122 verts, 1785 Kb[25.04.25 21:42:55.796] [13468] * [Loading VB] 65535 verts, 2047 Kb[25.04.25 21:42:55.798] [13468] * [Loading VB] 65534 verts, 2047 Kb[25.04.25 21:42:55.799] [13468] * [Loading VB] 65533 verts, 2047 Kb[25.04.25 21:42:55.800] [13468] * [Loading VB] 65530 verts, 2047 Kb[25.04.25 21:42:55.801] [13468] * [Loading VB] 65529 verts, 2047 Kb[25.04.25 21:42:55.802] [13468] * [Loading VB] 43627 verts, 1363 Kb[25.04.25 21:42:55.803] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.804] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.805] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.806] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.807] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.809] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.810] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.811] [13468] * [Loading IB] 319263 indices, 623 Kb[25.04.25 21:42:55.812] [13468] * [Loading VB] 65535 verts, 767 Kb[25.04.25 21:42:55.812] [13468] * [Loading VB] 65535 verts, 767 Kb[25.04.25 21:42:55.813] [13468] * [Loading VB] 65535 verts, 767 Kb[25.04.25 21:42:55.814] [13468] * [Loading VB] 65533 verts, 767 Kb[25.04.25 21:42:55.814] [13468] * [Loading VB] 65533 verts, 767 Kb[25.04.25 21:42:55.815] [13468] * [Loading VB] 65534 verts, 767 Kb[25.04.25 21:42:55.815] [13468] * [Loading VB] 65533 verts, 767 Kb[25.04.25 21:42:55.815] [13468] * [Loading VB] 54583 verts, 639 Kb[25.04.25 21:42:55.816] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.817] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.819] [13468] * [Loading IB] 1048575 indices, 2047 Kb[25.04.25 21:42:55.820] [13468] * [Loading IB] 980727 indices, 1915 Kb[25.04.25 21:42:55.821] [13468] * phase time: 47 ms[25.04.25 21:42:55.821] [13468] * phase cmem: 0 K[25.04.25 21:42:55.831] [13468] * phase time: 10 ms[25.04.25 21:42:55.831] [13468] * phase cmem: 0 K[25.04.25 21:42:55.885] [13468] * [DETAILS] VertexConsts(256), Batch(61)[25.04.25 21:42:55.885] [13468] * [DETAILS] 45323 v(20), 30317 p[25.04.25 21:42:55.885] [13468] * [DETAILS] Batch(61), VB(885K), IB(177K)[25.04.25 21:42:55.886] [13468] * phase time: 54 ms[25.04.25 21:42:55.886] [13468] * phase cmem: 0 K[25.04.25 21:42:55.887] [13468] * Loading HOM: d:\games\radiophobia 3\gamedata\levels\l05_bar\level.hom[25.04.25 21:42:55.889] [13468] ~ LevelResources load completed![25.04.25 21:42:55.889] [13468] ~ LevelResources - base: 3323, 54201 K[25.04.25 21:42:55.889] [13468] ~ LevelResources - lmap: 4, 0 K[25.04.25 21:42:55.889] [13468] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\games\radiophobia 3\gamedata\levels\l05_bar\level.env_mod][25.04.25 21:42:55.918] [13468] * phase time: 31 ms[25.04.25 21:42:55.918] [13468] * phase cmem: 0 K[25.04.25 21:42:55.924] [13468] * phase time: 6 ms[25.04.25 21:42:55.924] [13468] * phase cmem: 0 K[25.04.25 21:42:55.935] [13468] - Game configuring : Started [25.04.25 21:42:55.938] [13468] - Game configuring : Finished [25.04.25 21:42:56.023] [13468] ! Invalid ogg-comment version, file: [d:\games\radiophobia 3\gamedata\sounds\interface\inv_open.ogg][25.04.25 21:42:56.023] [13468] ! Invalid ogg-comment version, file: [d:\games\radiophobia 3\gamedata\sounds\interface\inv_close.ogg][25.04.25 21:42:56.024] [13468] ! Invalid ogg-comment version, file: [d:\games\radiophobia 3\gamedata\sounds\interface\inv_properties.ogg][25.04.25 21:42:56.024] [13468] ! Invalid ogg-comment version, file: [d:\games\radiophobia 3\gamedata\sounds\interface\inv_drop.ogg][25.04.25 21:42:56.143] [13468] * phase time: 218 ms[25.04.25 21:42:56.143] [13468] * phase cmem: 0 K[25.04.25 21:42:56.144] [13468] CResourceManager::DeferredUpload [NO MT] -> START, size = [3370][25.04.25 21:42:56.144] [13468] CResourceManager::DeferredUpload VRAM usage before:[25.04.25 21:42:56.144] [13468] textures loaded size 52.931290 MB (55502480.000000 bytes)[25.04.25 21:42:56.144] [13468]  Dedicated VRAM: 7948 MB (8334082048 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 16228 MB (17016621056 bytes) CurrentUsage: 316 MB (331472896 bytes) Budget: 7180 MB (7528775680 bytes)[25.04.25 21:42:56.197] [13468] ! Fallback to default bump map: [act\act_face_23_bump][25.04.25 21:42:56.197] [13468] ! Fallback to default bump map: [act\act_face_23_bump#][25.04.25 21:42:56.259] [13468] ! Fallback to default bump map: [act\new5443\h2_airborne_head_balaclava_bump][25.04.25 21:42:56.259] [13468] ! Fallback to default bump map: [act\new5443\h2_airborne_head_balaclava_bump#][25.04.25 21:42:56.386] [13468] ! Fallback to default bump map: [build_details_bump][25.04.25 21:42:56.388] [13468] ! Fallback to default bump map: [build_details_bump#][25.04.25 21:42:56.910] [13468] ! Can't find texture [fozest\fire_spark_04][25.04.25 21:42:56.911] [13468] ! Can't find texture [fozest\small_fire_looped10x4][25.04.25 21:42:56.911] [13468] ! Can't find texture [fozest\small_fire_looped10x4_dist][25.04.25 21:42:56.911] [13468] ! Can't find texture [fozest\smoke02][25.04.25 21:42:56.920] [13468] ! Can't find texture [ghost_particles\amik_explosions\boom_0_2][25.04.25 21:42:56.920] [13468] ! Can't find texture [ghost_particles\amik_explosions\explosion_dynamite\explosion_din][25.04.25 21:42:56.920] [13468] ! Can't find texture [ghost_particles\amik_explosions\explosion_dynamite\flashlight_2][25.04.25 21:42:56.920] [13468] ! Can't find texture [ghost_particles\amik_explosions\explosion_dynamite\flashlight_particles][25.04.25 21:42:56.920] [13468] ! Can't find texture [ghost_particles\amik_explosions\explosion_dynamite\smoke][25.04.25 21:42:56.920] [13468] ! Can't find texture [ghost_particles\amik_explosions\flamerflametexture][25.04.25 21:42:56.920] [13468] ! Can't find texture [ghost_particles\amik_hit_fx\water_splash\water_splash_amik][25.04.25 21:42:56.920] [13468] ! Can't find texture [ghost_particles\amik_shells\7.62x25][25.04.25 21:42:56.921] [13468] ! Can't find texture [ghost_particles\cod\spark_atlas][25.04.25 21:42:56.923] [13468] ! Can't find texture [ghost_particles\fallout_nv\explosionflash01][25.04.25 21:42:56.923] [13468] ! Can't find texture [ghost_particles\fallout_nv\fxsmokewispsthin01][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\fallout_nv\fxsmokewispsthin03][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\farcry\fc_gfx_fire_nl_10x5][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\farcry\fc_gfx_fire_nl_10x5_new][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\farcry\fc_gfx_fireball01_9x9][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\farcry\fc_gfx_fireball02_9x9][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\farcry\fc_gfx_ng_arrowssmoke_9x9][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\farcry\fc_gfx_ng_explomud_9x9][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\farcry\fc_gfx_smoke01_9x9][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\farcry\fc_gfx_smoke02_9x9][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\fc3_gfx_impactliquid_3x6][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\fc3_gfx_impactsmoke03_dxt5_5x5][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\fc3_gfx_smokeloop_6x5][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\fire_fc3][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\ghost_shells\shell_762x39][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\ghost_shells\shell_9x18][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\glow\glow_ghost][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\metro\flame_1][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\metro\flame_2][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\metro\flame_3][25.04.25 21:42:56.924] [13468] ! Can't find texture [ghost_particles\metro\flame_4][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\metro\part_dist][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\metro\part_gl][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\metro\part_iskry][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\metro\part_super_dym_anim][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\metro\part_super_dym_anim_low][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\metro\part_super_dym_dark][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzle_04][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzle_05][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzle_fc3][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzle_rpg][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\akmsl_svd_side][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\bf3_pistol][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\automatic_1_side][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\automatic_2_side][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\automatic_5_side][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\a1_type_ar15_six_sides][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\a2_type_ar15_five_sides_v1][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\ak_dtk_two_sides][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\akm_lepestok][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\akmsl_dtk][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\dtk_g36_sg552_three_sides][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\dtk_galil_five_sides][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\dtk_l85_five_sides][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\fal_four_sides_holes_small][25.04.25 21:42:56.925] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\fn2000_four_sides_v2][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\edit_types\p90_4_holes_up][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\muzzle_flash_straight_front][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\muzzle_large_side][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\shotgun_large_side][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\cinematic\shotgun_sparks_front][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\glow\glow_weapon_1][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\large_caliber_muzzle_side][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\machinegun_side][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\muzzle_fc3][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\muzzle_no_dtk_front][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\muzzles\muzzle_no_dtk_side][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\other\debris][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\other\expl_source][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\other\explosion_1][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\other\ground_exploded][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\other\smoke_01][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\other\smoke_02][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\other\trail_1][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\part_distortion][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\part_fitil][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\part_flame_1][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\part_flame_m2][25.04.25 21:42:56.926] [13468] ! Can't find texture [ghost_particles\part_gilza_dshk][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\part_gilza_shot_blue][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\part_gilza_shot_green][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\part_gilza_shot_red][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\r_pop\pfx\shells\357][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\r_pop\pfx\shells\45acp][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\r_pop\pfx\shells\50ae][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\r_pop\pfx\shells\545x39][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\r_pop\pfx\shells\556x45][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\r_pop\pfx\shells\762x51][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\r_pop\pfx\shells\762x54][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\r_pop\pfx\shells\9x19][25.04.25 21:42:56.927] [13468] ! Can't find texture [ghost_particles\r_pop\pfx\shells\9x39][25.04.25 21:42:56.955] [13468] ! Can't find texture [ghost_particles\smoke_01][25.04.25 21:42:56.955] [13468] ! Can't find texture [ghost_particles\smoke_03][25.04.25 21:42:56.955] [13468] ! Can't find texture [ghost_particles\spark_blue][25.04.25 21:42:56.955] [13468] ! Can't find texture [ghost_particles\sparks\pfx_spark_01][25.04.25 21:42:56.955] [13468] ! Can't find texture [ghost_particles\sparks\pfx_spark_01_1][25.04.25 21:42:56.955] [13468] ! Can't find texture [ghost_particles\sparks\pfx_speck_puzh][25.04.25 21:42:56.955] [13468] ! Can't find texture [ghost_particles\sparks\pfx_specks_muzzle][25.04.25 21:42:57.040] [13468] ! Fallback to default bump map: [fokya\dolg_body_gray_grudak_bump#][25.04.25 21:42:57.109] [13468] ! Fallback to default bump map: [fokya\free\merc_mil_up_low_1_bump#][25.04.25 21:42:57.159] [13468] ! Fallback to default bump map: [fokya\nebo\nebo_armr_2_bump#][25.04.25 21:42:57.272] [13468] ! Can't find texture [gunslinger_nra\newgeneral\ataches_cod_olive_mw2019_d][25.04.25 21:42:57.272] [13468] ! Can't find texture [gunslinger_nra\newgeneral\body_sold_2][25.04.25 21:42:57.272] [13468] ! Can't find texture [gunslinger_nra\newgeneral\m9_d][25.04.25 21:42:57.273] [13468] ! Can't find texture [gunslinger_nra\newneutral\bomber_jacket_sunrise][25.04.25 21:42:57.273] [13468] ! Can't find texture [gunslinger_nra\newneutral\cargopants_sunrise][25.04.25 21:42:57.273] [13468] ! Can't find texture [gunslinger_nra\newneutral\leather_jacket_protect][25.04.25 21:42:57.273] [13468] ! Can't find texture [gunslinger_nra\newneutral\merc_suit_brown_hood][25.04.25 21:42:57.273] [13468] ! Can't find texture [gunslinger_nra\newneutral\smersh_co][25.04.25 21:42:57.273] [13468] ! Can't find texture [gunslinger_nra\newneutral\sunrise_vest][25.04.25 21:42:57.273] [13468] ! Can't find texture [gunslinger_nra\newneutral\tarzan][25.04.25 21:42:57.273] [13468] ! Can't find texture [gunslinger_nra\newneutral\wildtop_hand][25.04.25 21:42:57.273] [13468] ! Can't find texture [internal\internal_fireTransferFunction][25.04.25 21:42:57.284] [13468] ! Can't find texture [item\item_energy][25.04.25 21:42:57.789] [13468] ! Can't find texture [pfx\pfx_anomaly_16_1][25.04.25 21:42:57.789] [13468] ! Can't find texture [pfx\pfx_anomaly_16_blue][25.04.25 21:42:57.805] [13468] ! Can't find texture [pfx\pfx_anomaly_19_1][25.04.25 21:42:57.807] [13468] ! Can't find texture [pfx\pfx_anomaly_2_blue][25.04.25 21:42:57.807] [13468] ! Can't find texture [pfx\pfx_anomaly_2_green_1][25.04.25 21:42:57.816] [13468] ! Can't find texture [pfx\pfx_anomaly_888][25.04.25 21:42:57.817] [13468] ! Can't find texture [pfx\pfx_bloodsplash1_1][25.04.25 21:42:57.817] [13468] ! Can't find texture [pfx\pfx_bloodsplash2_1][25.04.25 21:42:57.821] [13468] ! Can't find texture [pfx\pfx_dik1][25.04.25 21:42:57.875] [13468] ! Can't find texture [pfx\pfx_flies][25.04.25 21:42:57.875] [13468] ! Can't find texture [pfx\pfx_flies_01][25.04.25 21:42:57.877] [13468] ! Can't find texture [pfx\pfx_light33][25.04.25 21:42:57.882] [13468] ! Can't find texture [pfx\pfx_mercury_bal2][25.04.25 21:42:57.885] [13468] ! Can't find texture [pfx\pfx_ringfire][25.04.25 21:42:57.887] [13468] ! Can't find texture [pfx\pfx_shells_ns_12g][25.04.25 21:42:57.887] [13468] ! Can't find texture [pfx\pfx_shells_ns_338][25.04.25 21:42:57.887] [13468] ! Can't find texture [pfx\pfx_shells_ns_556][25.04.25 21:42:57.887] [13468] ! Can't find texture [pfx\pfx_shells_ns_57m][25.04.25 21:42:57.887] [13468] ! Can't find texture [pfx\pfx_shells_ns_762][25.04.25 21:42:57.887] [13468] ! Can't find texture [pfx\pfx_shells_ns_9mm][25.04.25 21:42:57.895] [13468] ! Can't find texture [pfx\pfx_snow4][25.04.25 21:42:57.895] [13468] ! Can't find texture [pfx\pfx_sopla22][25.04.25 21:42:57.895] [13468] ! Can't find texture [pfx\pfx_spark_01_1][25.04.25 21:42:57.896] [13468] ! Can't find texture [pfx\pfx_specks2][25.04.25 21:42:57.896] [13468] ! Can't find texture [pfx\pfx_specks_snow][25.04.25 21:42:57.896] [13468] ! Can't find texture [pfx\pfx_spikey_star2][25.04.25 21:42:57.930] [13468] ! Can't find texture [pfx\pfx_yawm_flake_grid][25.04.25 21:42:57.930] [13468] ! Can't find texture [pfx\pfx_yawm_snowflakes_light][25.04.25 21:42:57.930] [13468] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02][25.04.25 21:42:57.930] [13468] ! Can't find texture [pfx\pfx_zv3][25.04.25 21:42:57.930] [13468] ! Can't find texture [pfx\pfx_zvezda3][25.04.25 21:42:57.930] [13468] ! Can't find texture [pfx\pfx_zvezda5][25.04.25 21:42:57.930] [13468] ! Can't find texture [pfx\psy_burer][25.04.25 21:42:58.031] [13468] ! Can't find texture [shoker_mod\explosions\explosion_smoke01][25.04.25 21:42:58.031] [13468] ! Can't find texture [shoker_mod\explosions\final_expl][25.04.25 21:42:58.031] [13468] ! Can't find texture [shoker_mod\explosions\firesmokeparticle][25.04.25 21:42:58.031] [13468] ! Can't find texture [shoker_mod\pfx\pfx_ak_shells_1][25.04.25 21:42:58.031] [13468] ! Can't find texture [shoker_mod\pfx\pfx_shells1][25.04.25 21:42:58.031] [13468] ! Can't find texture [shoker_mod\pfx\pfx_shells2][25.04.25 21:42:58.031] [13468] ! Can't find texture [shoker_mod\pfx\pfx_shells3][25.04.25 21:42:58.031] [13468] ! Can't find texture [shoker_mod\pfx\pfx_smoke_1][25.04.25 21:42:59.226] [13468] ! Can't find texture [terrain\terrain_bar_puddles_mask][25.04.25 21:42:59.306] [13468] ! Can't find texture [ui\dont_watch\7777][25.04.25 21:42:59.505] [13468] ! Can't find texture [ui_am_prop_artefact][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_am_prop_chem][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_am_prop_damage][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_am_prop_electro][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_am_prop_thermo][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_am_prop_vibros][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_am_pulistoicost][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_amk_yellow][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_wp_prop_damage][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_wp_prop_ergonomics][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_wp_prop_skorostrelnost][25.04.25 21:42:59.506] [13468] ! Can't find texture [ui_wp_prop_tochnost][25.04.25 21:42:59.653] [13468] ! Can't find texture [unrealengine\explosions_new\expl_air_01_var1][25.04.25 21:42:59.653] [13468] ! Can't find texture [unrealengine\explosions_new\expl_air_02_var1][25.04.25 21:42:59.654] [13468] ! Can't find texture [unrealengine\explosions_new\expl_air_03_var1][25.04.25 21:42:59.939] [13468] ! Fallback to default bump map: [wpn\mosin\Mosin_bump#][25.04.25 21:42:59.941] [13468] ! Fallback to default bump map: [wpn\mosin\ScopePU_bump#][25.04.25 21:42:59.943] [13468] ! Fallback to default bump map: [wpn\mosin\Silencer_bump#][25.04.25 21:42:59.982] [13468] ! Fallback to default bump map: [wpn\pistols\wpn_tt33\wpn_tt33_bump][25.04.25 21:42:59.982] [13468] ! Fallback to default bump map: [wpn\pistols\wpn_tt33\wpn_tt33_bump#][25.04.25 21:43:00.228] [13468] ! Can't find texture [wpn\wpn_fn2000_lens][25.04.25 21:43:00.228] [13468] ! Fallback to default bump map: [wpn\wpn_fn2000_lens_bump][25.04.25 21:43:00.228] [13468] ! Fallback to default bump map: [wpn\wpn_fn2000_lens_bump#][25.04.25 21:43:00.534] [13468] ! Fallback to default bump map: [wpn\wpn_mp5\wpn_mp5_bump][25.04.25 21:43:00.534] [13468] ! Fallback to default bump map: [wpn\wpn_mp5\wpn_mp5_bump#][25.04.25 21:43:00.709] [13468] ! Fallback to default bump map: [wpn\wpn_scope_pso_1m2-1_lens_bump#][25.04.25 21:43:00.996] [13468] CResourceManager::DeferredUpload VRAM usage after:[25.04.25 21:43:00.997] [13468] textures loaded size 787.880005 MB (826152064.000000 bytes)[25.04.25 21:43:00.997] [13468]  Dedicated VRAM: 7948 MB (8334082048 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 16228 MB (17016621056 bytes) CurrentUsage: 5226 MB (5480898560 bytes) Budget: 6854 MB (7187574784 bytes)[25.04.25 21:43:00.997] [13468] CResourceManager::DeferredUpload -> END[25.04.25 21:43:00.997] [13468] * t-report - base: 3366, 802692 K[25.04.25 21:43:00.997] [13468] * t-report - lmap: 4, 4096 K[25.04.25 21:43:00.997] [13468] * phase time: 4854 ms[25.04.25 21:43:00.997] [13468] * phase cmem: 0 K[25.04.25 21:43:01.003] [13468] * phase time: 6 ms[25.04.25 21:43:01.003] [13468] * phase cmem: 0 K[25.04.25 21:43:01.006] [13468] --------------------------------------------------------------------------------[25.04.25 21:43:01.006] [13468] ####################[+MIMALLOC+]####################[25.04.25 21:43:01.006] [13468] heap stats:     peak       total       freed     current        unit       count[25.04.25 21:43:01.006] [13468]   reserved:     7.0 GiB     7.0 GiB     0           7.0 GiB[25.04.25 21:43:01.006] [13468]  committed:     6.4 GiB     6.5 GiB    89.7 MiB     6.4 GiB[25.04.25 21:43:01.006] [13468]      reset:     0[25.04.25 21:43:01.006] [13468]     purged:    87.1 MiB[25.04.25 21:43:01.006] [13468]    touched:     3.5 MiB    13.0 MiB     3.2 GiB    -3.2 GiB                          ok[25.04.25 21:43:01.006] [13468]   segments:   204         208           8         200                                not all freed![25.04.25 21:43:01.006] [13468] -abandoned:     0           0           0           0                                ok[25.04.25 21:43:01.006] [13468]    -cached:     0           0           0           0                                ok[25.04.25 21:43:01.006] [13468]      pages:     0           0           7.6 Ki     -7.6 Ki                           ok[25.04.25 21:43:01.006] [13468] -abandoned:     0           0           0           0                                ok[25.04.25 21:43:01.006] [13468]  -extended:     0[25.04.25 21:43:01.006] [13468]  -noretire:     0[25.04.25 21:43:01.006] [13468]      mmaps:     0[25.04.25 21:43:01.006] [13468]    commits:   323[25.04.25 21:43:01.006] [13468]     resets:     0[25.04.25 21:43:01.006] [13468]     purges:    21[25.04.25 21:43:01.006] [13468]    threads:     1           1           0           1                                not all freed![25.04.25 21:43:01.006] [13468]   searches:     0.0 avg[25.04.25 21:43:01.006] [13468] numa nodes:     1[25.04.25 21:43:01.006] [13468]    elapsed:    34.156 s[25.04.25 21:43:01.006] [13468]    process: user: 18.093 s, system: 5.687 s, faults: 3195175, rss: 1.2 GiB, commit: 12.4 GiB[25.04.25 21:43:01.006] [13468] ####################[-MIMALLOC-]####################[25.04.25 21:43:01.006] [13468] [32456MB] physical memory installed, [21847MB] available, [32] percent of memory in use[25.04.25 21:43:01.006] [13468] PageFile total: [4864MB], free~ [10716MB][25.04.25 21:43:01.006] [13468] Engine memory usage (Working Set): [1214MB], peak: [1271MB][25.04.25 21:43:01.006] [13468] Engine memory usage (Commit Charge): [12715MB], peak: [12717MB][25.04.25 21:43:01.006] [13468] --------------------------------------------------------------------------------[25.04.25 21:43:01.007] [13468] * [ D3D ]: textures count [3370][25.04.25 21:43:01.007] [13468] * [ D3D ]: textures[806789 K][25.04.25 21:43:01.007] [13468] * [x-ray]: process heap[0 K], render[0 K][25.04.25 21:43:01.007] [13468] * [x-ray]: economy: strings[82408 K], smem[0 K][25.04.25 21:43:01.031] [13468] ! Can't find texture [ui_npc_u_stalker_2_ochki][25.04.25 21:43:01.036] [13468] ! Can't find texture [ui_npc_petruha][25.04.25 21:43:01.055] [13468] ----====--[25.04.25 21:43:01.055] [13468] ~~[1]: total space = [8000], free space = [2], items count = [5][25.04.25 21:43:01.055] [13468] ~~[2]: total space = [8000], free space = [3], items count = [5][25.04.25 21:43:01.055] [13468] ~~[3]: total space = [8000], free space = [436], items count = [68][25.04.25 21:43:01.055] [13468] ----====--[25.04.25 21:43:01.068] [13468] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 73 timers loaded[25.04.25 21:43:01.068] [13468] ['ogse_st_mgr']: 73 all timers loaded[25.04.25 21:43:01.076] [13468] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items[25.04.25 21:43:01.077] [13468] [dsh_cop_weather]: StaticForecast: default loaded: 45 items[25.04.25 21:43:01.084] [13468] g_game_difficulty gd_stalker[25.04.25 21:43:01.084] [13468] g_hit_pwr_modif 1[25.04.25 21:43:01.084] [13468] g_dispersion_base 2[25.04.25 21:43:01.084] [13468] g_dispersion_factor 4.5[25.04.25 21:43:01.296] [13468] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.21 s.][25.04.25 21:43:01.296] [13468] ~~  slot: ['rad_respawn.518'], time: [0.20 s.][25.04.25 21:43:01.411] [13468] ! Unknown command: :INFO: There is an 20970 ID's in use at that moment[25.04.25 21:43:02.061] [13468] ! Skip BOM for file [d:\games\radiophobia 3\gamedata\config\misc\ai_additions\corpse_detection.ltx][25.04.25 21:43:02.091] [13468] ! Invalid ogg-comment, file: [d:\games\radiophobia 3\gamedata\sounds\anomaly\bfuzz_blowout.ogg][25.04.25 21:43:02.091] [13468] ! Invalid ogg-comment version, file: [d:\games\radiophobia 3\gamedata\sounds\anomaly\bfuzz_blowout.ogg][25.04.25 21:43:02.134] [13468] ! Fallback to default bump map: [fokya\mil\merc_mil_helmet_1_bump#][25.04.25 21:43:02.134] [13468] ! Fallback to default bump map: [fokya\mil\merc_mil_helmet_1_bump][25.04.25 21:43:02.142] [13468] ! Fallback to default bump map: [fokya\mil\skat\skat_up2_bump#][25.04.25 21:43:02.153] [13468] ! Fallback to default bump map: [fokya\mil\skat\skat_lo_2_bump#][25.04.25 21:43:02.163] [13468] ! Fallback to default bump map: [gunslinger_nra\newgeneral\armor_ataches_cod_mw2019_bump#][25.04.25 21:43:02.163] [13468] ! Fallback to default bump map: [gunslinger_nra\newgeneral\armor_ataches_cod_mw2019_bump][25.04.25 21:43:02.168] [13468] ! Fallback to default bump map: [fokya\mil\skat\skat_md_2_bump#][25.04.25 21:43:02.176] [13468] ! Fallback to default bump map: [fokya\duty\skat_dolg_red_bump#][25.04.25 21:43:02.209] [13468] ! Fallback to default bump map: [newseva\duty\marine_gear_bump#][25.04.25 21:43:02.209] [13468] ! Fallback to default bump map: [newseva\duty\marine_gear_bump][25.04.25 21:43:02.215] [13468] FATAL ERROR[error]Expression    : FATAL ERROR[error]Function      : CKinematicsAnimated::ID_Cycle[error]File          : C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\Layers\xrRender\SkeletonAnimated.cpp[error]Line          : 159[error]Description   : ! MODEL [actors\dolg\stalker_do_balon_1]: can't find cycle: [wait_idle][25.04.25 21:43:02.215] [13468] ***************************[ScriptCrashHandler]**********************************[25.04.25 21:43:02.215] [13468] stack traceback:[25.04.25 21:43:02.215] [13468] *********************************************************************************[25.04.25 21:43:02.215] [13468] ********************************************************************************[25.04.25 21:43:02.215] [13468] !![LogStackTrace] Thread: [X-RAY Primary thread][25.04.25 21:43:02.320] [13468] !!stack trace:! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F78DEC9], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F7771C6], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrCore\xrDebugNew.cpp-->75] + [10 byte(s)]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F77769C], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrCore\xrDebugNew.cpp-->183] + [496 byte(s)]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F7778C7], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrCore\xrDebugNew.cpp-->243]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F8BE07B], Fun: [CKinematicsAnimated::ID_Cycle()] + [131 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\Layers\xrRender\SkeletonAnimated.cpp-->161]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F8BE981], Fun: [CKinematicsAnimated::PlayCycle()] + [41 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\Layers\xrRender\SkeletonAnimated.cpp-->350]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72FB83186], Fun: [CPhysicObject::RunStartupAnim()] + [626 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrGame\PhysicObject.cpp-->84] + [379 byte(s)]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F9D00E8], Fun: [CPHSkeleton::Spawn()] + [332 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrGame\PHSkeleton.cpp-->102]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72FB82DE2], Fun: [CPhysicObject::net_Spawn()] + [218 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrGame\PhysicObject.cpp-->45]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F96CD3B], Fun: [CLevel::g_sv_Spawn()] + [303 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrGame\Level_network_spawn.cpp-->130] + [12 byte(s)]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F96C9AF], Fun: [CLevel::cl_Process_Spawn()] + [571 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrGame\Level_network_spawn.cpp-->74]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F91EB9B], Fun: [CLevel::ProcessGameEvents()] + [387 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrGame\Level.cpp-->407]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F91EDFF], Fun: [CLevel::OnFrame()] + [407 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xrGame\Level.cpp-->433]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F756590], Fun: [CRegistrator::Process()] + [92 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xr_3da\pure.h-->118]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F756096], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xr_3da\device.cpp-->360]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F754FB9], Fun: [CRenderDevice::on_idle()] + [449 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xr_3da\device.cpp-->143]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F755DDF], Fun: [CRenderDevice::Run()] + [763 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xr_3da\device.cpp-->318] + [88 byte(s)]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F71EE1B], Fun: [Startup()] + [1307 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xr_3da\x_ray.cpp-->203]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F71F4E5], Fun: [WinMain_impl()] + [437 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xr_3da\x_ray.cpp-->385]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72F71F61E], Fun: [WinMain()] + [242 byte(s)], File-->Line: [C:\Users\janpl\Source\Repos\seaz5150\rp3\ogsr_engine\xr_3da\x_ray.cpp-->406]! Module: [D:\Games\Radiophobia 3\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72FE9E1EA], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFCF450E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFCF57714FC], Fun: [RtlUserThreadStart()] + [44 byte(s)]! [25.04.25 21:43:02.320] [13468] ********************************************************************************

2025-04-25 21:57:26

скиньте кто нибудь сохрание где все пройдено до момента с счастливчиком

2024-10-29 14:11:21

скиньте спавнер на версию 1.18 а то я лукаша замочил а он по квесту нужен был

2024-10-11 21:55:15

и как с этим бороться я не знаю

2024-09-21 22:09:37
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Melok81, Здаров.
2026-02-01 19:20:39
> Melok81, Привет ))д
2026-02-01 19:19:09
Всем здарова, Сталкеры!
2026-02-01 19:18:49
А я даже больше stalkerportaal люблю не за моды и правки, а за систему поиска артов)).
2026-02-01 18:22:35
> Dzgamir, А во вторую очередь что? Симулятор гринда артефактов;).
2026-02-01 17:25:36
Уже 7 артефактов нашёл и 4 продал:).
2026-02-01 17:22:53
Да, основная функция сайта не является общением, в противном случае мы бы не стали форум закрывать, в первую очередь это источник информации. Место где желающие могут легко и бесплатно скачать модификацию и получить помощь с ее запуском. По этой причине мы рекомендуем писать в комментариях ))д
2026-02-01 17:11:14
Ладно, удачной охоты, Сталкеры!
2026-02-01 17:08:29
> Dzgamir, Да уж... Сайт развивается, а люди нет:/.
2026-02-01 17:05:36
> BorzchFN, это проблема? Интеллектуалы не умеют комментариями пользоваться, ему приходится под них подстраиваться... ))д
2026-02-01 17:02:13
А давно Серёга стал в чат писать?
2026-02-01 17:01:05
> Sasha Sasha58, У меня Деад Аир 0.98б нормально работал на таком мониторе . Может графику снизить ?
2026-02-01 16:40:58
> Lefff Starkov, пойдет, главное все необходимые драйвера установить.
2026-02-01 12:47:02
☑️ Репак обновлен 01.02.2026.
☑️ Мод обновлен до версии 3.3.5 от 11.01.2026.
☑️ Рекомендую начать Новую Игру!

⚡Скачать - ЖМИ
2026-02-01 12:04:18
Обновил Anomaly Anthology 2.0
Вот ссылка
2026-02-01 09:01:49
друзья что делать если при запуске дед эир хочу расширенние экрана поставить 1920 на 1080 н опроисходит вылет просто без ошибок
2026-02-01 01:28:19
не было
2026-01-31 22:25:40
всем привет и хороших выходных, давненько меня не было
2026-01-31 22:25:29
Удачной охоты, Сталкеры!🙂
2026-01-31 21:57:34
Авторизация