> ДедЯги975, Играл в ОП 2 и со своими правками , и вылеты там случаются довольно редко . Да и врагами никто не обьявлял . ОП 2 довольно стабильная игра . Настройки видео наверное нужно убавить , там траву и др. Или библиотек каких то не хватает . Сейчас тестировал Аномали 1.5.3 с правками -также иногда бывают вылеты на раюочий стол , но не критично .
2025-12-08 16:29:40
и что случилось с солянкой?
[2025-01-06 23:25:27.234][ 8584] ####################[+mimalloc+]####################[2025-01-06 23:25:27.234][ 8584] heap stats: peak total freed current unit count [2025-01-06 23:25:27.234][ 8584] reserved: 1.0 gib 1.0 gib 0 1.0 gib [2025-01-06 23:25:27.234][ 8584] committed: 32.0 mib 32.0 mib 0 32.0 mib [2025-01-06 23:25:27.234][ 8584] reset: 0 [2025-01-06 23:25:27.234][ 8584] purged: 0 [2025-01-06 23:25:27.234][ 8584] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed[2025-01-06 23:25:27.234][ 8584] segments: 1 1 0 1 not all freed![2025-01-06 23:25:27.234][ 8584] -abandoned: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] -cached: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] pages: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] -abandoned: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] -extended: 0 [2025-01-06 23:25:27.234][ 8584] -noretire: 0 [2025-01-06 23:25:27.234][ 8584] mmaps: 0 [2025-01-06 23:25:27.234][ 8584] commits: 1 [2025-01-06 23:25:27.234][ 8584] resets: 0 [2025-01-06 23:25:27.234][ 8584] purges: 0 [2025-01-06 23:25:27.234][ 8584] threads: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] searches: 0.0 avg[2025-01-06 23:25:27.234][ 8584] numa nodes: 1[2025-01-06 23:25:27.235][ 8584] elapsed: 0.034 s[2025-01-06 23:25:27.235][ 8584] process: user: 0.000 s, system: 0.031 s, faults: 5239, rss: 17.8 mib, commit: 40.3 mib[2025-01-06 23:25:27.235][ 8584] ####################[-mimalloc-]####################[2025-01-06 23:25:27.235][ 8584] * detected cpu: intel(r) core(tm) i3-10105f cpu @ 3.70ghz [genuineintel], f6/m165/s3[2025-01-06 23:25:27.235][ 8584] * cpu features: rdtsc, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, avx, avx2[2025-01-06 23:25:27.235][ 8584] * cpu cores: [4], threads: [8][2025-01-06 23:25:27.235][ 8584] * cpu0 current freq: 3696 mhz, max freq: 3696 mhz[2025-01-06 23:25:27.235][ 8584] * cpu1 current freq: 3696 mhz, max freq: 3696 mhz[2025-01-06 23:25:27.235][ 8584] * cpu2 current freq: 3696 mhz, max freq: 3696 mhz[2025-01-06 23:25:27.235][ 8584] * cpu3 current freq: 3696 mhz, max freq: 3696 mhz[2025-01-06 23:25:27.235][ 8584] * cpu4 current freq: 3696 mhz, max freq: 3696 mhz[2025-01-06 23:25:27.235][ 8584] * cpu5 current freq: 3696 mhz, max freq: 3696 mhz[2025-01-06 23:25:27.235][ 8584] * cpu6 current freq: 3696 mhz, max freq: 3696 mhz[2025-01-06 23:25:27.235][ 8584] * cpu7 current freq: 3696 mhz, max freq: 3696 mhz[2025-01-06 23:25:27.235][ 8584] initializing file system...[2025-01-06 23:25:27.236][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_configs], size: [20864893][2025-01-06 23:25:27.260][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_levels_1], size: [2023309020][2025-01-06 23:25:27.269][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_levels_2], size: [1992370531][2025-01-06 23:25:27.277][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_levels_3], size: [536778412][2025-01-06 23:25:27.279][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_meshes], size: [1006063948][2025-01-06 23:25:27.310][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_sounds_1], size: [1992967758][2025-01-06 23:25:27.683][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_sounds_2], size: [151320415][2025-01-06 23:25:27.719][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_1], size: [1992383613][2025-01-06 23:25:27.747][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_10], size: [616468143][2025-01-06 23:25:27.760][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_2], size: [1994357594][2025-01-06 23:25:27.779][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_3], size: [1992951901][2025-01-06 23:25:27.801][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_4], size: [1993060018][2025-01-06 23:25:27.824][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_5], size: [1993494420][2025-01-06 23:25:27.847][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_6], size: [1994174328][2025-01-06 23:25:27.870][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_7], size: [1992412432][2025-01-06 23:25:27.884][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_8], size: [1992839936][2025-01-06 23:25:27.906][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_base_textures_9], size: [1992669142][2025-01-06 23:25:27.928][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_patch], size: [222632773][2025-01-06 23:25:27.932][ 8584] --found base arch: [e:\сталкерns.ogsr\gamedata.db_spavn], size: [57682778][2025-01-06 23:25:27.953][ 8584] using fs-ltx: [fsgame.ltx][2025-01-06 23:25:27.953][ 8584] --found fs dir: [e:\сталкерns.ogsr\_appdata_\][2025-01-06 23:25:27.953][ 8584] items: [7][2025-01-06 23:25:27.980][ 8584] fs: 85985 files cached, 0kb memory used.[2025-01-06 23:25:27.980][ 8584] init filesystem 0.744426 sec[2025-01-06 23:25:27.980][ 8584] ~ logging initialized. file e:\сталкерns.ogsr\_appdata_\logs\xray_adgjm_2025-01-06_23-25-27.log.[2025-01-06 23:25:27.980][ 8584] [ogsr engine (x64)] build date: [mar 19 2024 17:36:28][2025-01-06 23:25:27.980][ 8584] [_msc_full_ver]: [193632532], [_msvc_lang]: [202002l][2025-01-06 23:25:27.980][ 8584] working directory: [e:\сталкерns.ogsr\bin_x64][2025-01-06 23:25:27.980][ 8584] commandline: ["e:\сталкерns.ogsr\bin_x64\xrengine.exe" ][2025-01-06 23:25:27.980][ 8584] main thread id=0[2025-01-06 23:25:27.980][ 8584] ttapi number of threads: [8][2025-01-06 23:25:27.981][11228] pool thread id=1[2025-01-06 23:25:27.981][ 2044] pool thread id=7[2025-01-06 23:25:27.981][ 6592] pool thread id=4[2025-01-06 23:25:27.981][ 3400] pool thread id=3[2025-01-06 23:25:27.981][11200] pool thread id=6[2025-01-06 23:25:27.981][11124] pool thread id=2[2025-01-06 23:25:27.981][ 8584] ~ apply system_mods.ltx...[2025-01-06 23:25:27.981][10336] pool thread id=5[2025-01-06 23:25:27.981][ 1692] pool thread id=8[2025-01-06 23:25:28.082][ 8584] ~ [initsettings] duration [101]ms.[2025-01-06 23:25:28.082][ 8584] [shader_params_export] section found!!![2025-01-06 23:25:28.082][ 8584] initializing engine...[2025-01-06 23:25:28.083][ 8584] starting input device...[2025-01-06 23:25:28.090][ 8584] --------------------------------------------------------------------------------[2025-01-06 23:25:28.090][ 8584] ####################[+mimalloc+]####################[2025-01-06 23:25:28.090][ 8584] heap stats: peak total freed current unit count [2025-01-06 23:25:28.090][ 8584] reserved: 1.0 gib 1.0 gib 0 1.0 gib [2025-01-06 23:25:28.090][ 8584] committed: 97.5 mib 126.0 mib 28.5 mib 97.5 mib [2025-01-06 23:25:28.090][ 8584] reset: 0 [2025-01-06 23:25:28.090][ 8584] purged: 27.6 mib[2025-01-06 23:25:28.090][ 8584] touched: 64.2 kib 192.7 kib 140.5 mib -140.3 mib ok[2025-01-06 23:25:28.090][ 8584] segments: 3 3 0 3 not all freed![2025-01-06 23:25:28.090][ 8584] -abandoned: 0 0 0 0 ok[2025-01-06 23:25:28.090][ 8584] -cached: 0 0 0 0 ok[2025-01-06 23:25:28.090][ 8584] pages: 0 0 481 -481 ok[2025-01-06 23:25:28.090][ 8584] -abandoned: 0 0 0 0 ok[2025-01-06 23:25:28.090][ 8584] -extended: 0 [2025-01-06 23:25:28.090][ 8584] -noretire: 0 [2025-01-06 23:25:28.090][ 8584] mmaps: 0 [2025-01-06 23:25:28.090][ 8584] commits: 306 [2025-01-06 23:25:28.090][ 8584] resets: 0 [2025-01-06 23:25:28.090][ 8584] purges: 7 [2025-01-06 23:25:28.090][ 8584] threads: 8 8 0 8 not all freed![2025-01-06 23:25:28.090][ 8584] searches: 0.0 avg[2025-01-06 23:25:28.090][ 8584] numa nodes: 1[2025-01-06 23:25:28.090][ 8584] elapsed: 0.890 s[2025-01-06 23:25:28.090][ 8584] process: user: 0.843 s, system: 0.046 s, faults: 26099, rss: 91.6 mib, commit: 105.5 mib[2025-01-06 23:25:28.090][ 8584] ####################[-mimalloc-]####################[2025-01-06 23:25:28.090][ 8584] [16281mb] physical memory installed, [12480mb] available, [23] percent of memory in use[2025-01-06 23:25:28.090][ 8584] pagefile total: [17408mb], free~ [15898mb][2025-01-06 23:25:28.090][ 8584] engine memory usage (working set): [91mb], peak: [91mb][2025-01-06 23:25:28.090][ 8584] engine memory usage (commit charge): [105mb], peak: [105mb][2025-01-06 23:25:28.090][ 8584] --------------------------------------------------------------------------------[2025-01-06 23:25:28.091][ 8584] * [ d3d ]: textures count [0][2025-01-06 23:25:28.091][ 8584] * [ d3d ]: textures[0 k][2025-01-06 23:25:28.091][ 8584] * [x-ray]: process heap[0 k], render[0 k][2025-01-06 23:25:28.091][ 8584] * [x-ray]: economy: strings[29185 k], smem[0 k][2025-01-06 23:25:28.091][ 8584] ~ load sounds.ltx...[2025-01-06 23:25:28.091][ 8584] sound: openal: enumerate devices...[2025-01-06 23:25:28.196][ 8584] sound: openal: default sound device name is [jvc (realtek high definition audio)][2025-01-06 23:25:28.196][ 8584] sound: openal: all available devices:[2025-01-06 23:25:28.196][ 8584] 1. jvc (realtek high definition audio) (full name [openal soft on jvc (realtek high definition audio)]). al_soft [1][2025-01-06 23:25:28.196][ 8584] 2. samsung (nvidia high definition audio) (full name [openal soft on samsung (nvidia high definition audio)]). al_soft [1][2025-01-06 23:25:28.196][ 8584] executing config-script "e:\сталкерns.ogsr\gamedata\configs\default_controls.ltx"...[2025-01-06 23:25:28.196][ 8584] ! cant find corresponding [id] for action_name [cam_zoom_in][2025-01-06 23:25:28.196][ 8584] ! cant find corresponding [id] for action_name [cam_zoom_out][2025-01-06 23:25:28.196][ 8584] [e:\сталкерns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2025-01-06 23:25:28.196][ 8584] executing config-script "user.ltx"...[2025-01-06 23:25:28.196][ 8584] executing config-script "e:\сталкерns.ogsr\gamedata\configs\rspec_low.ltx"...[2025-01-06 23:25:28.196][ 8584] [e:\сталкерns.ogsr\gamedata\configs\rspec_low.ltx] successfully loaded.[2025-01-06 23:25:28.196][ 8584] executing config-script "e:\сталкерns.ogsr\gamedata\configs\default_controls.ltx"...[2025-01-06 23:25:28.196][ 8584] ! cant find corresponding [id] for action_name [cam_zoom_in][2025-01-06 23:25:28.196][ 8584] ! cant find corresponding [id] for action_name [cam_zoom_out][2025-01-06 23:25:28.196][ 8584] [e:\сталкерns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2025-01-06 23:25:28.196][ 8584] ~ invalid syntax in call to 'r_pnv_washout_thresh'[2025-01-06 23:25:28.196][ 8584] ~ valid arguments: float value in range [0.10000,0.90000][2025-01-06 23:25:28.196][ 8584] [e:\сталкерns.ogsr\_appdata_\user.ltx] successfully loaded.[2025-01-06 23:25:28.196][ 8584] sound: selected device is [jvc (realtek high definition audio)][2025-01-06 23:25:28.224][ 8584] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.24.0[2025-01-06 23:25:28.224][ 8584] [openal] efx: present[2025-01-06 23:25:28.224][ 8584] loading of [senvironment.xr][2025-01-06 23:25:28.224][ 8584] ~ env id=[0] name=[bathroom][2025-01-06 23:25:28.224][ 8584] ~ env id=[1] name=[default][2025-01-06 23:25:28.224][ 8584] ~ env id=[2] name=[forest][2025-01-06 23:25:28.224][ 8584] ~ env id=[3] name=[house][2025-01-06 23:25:28.224][ 8584] ~ env id=[4] name=[identity][2025-01-06 23:25:28.224][ 8584] ~ env id=[5] name=[long_corridor][2025-01-06 23:25:28.224][ 8584] ~ env id=[6] name=[mountains][2025-01-06 23:25:28.224][ 8584] ~ env id=[7] name=[open_space][2025-01-06 23:25:28.224][ 8584] ~ env id=[8] name=[plant][2025-01-06 23:25:28.224][ 8584] ~ env id=[9] name=[room][2025-01-06 23:25:28.224][ 8584] ~ env id=[10] name=[yard][2025-01-06 23:25:28.224][ 8584] * sound : cache: 131076 kb, 7609 lines, 17640 bpl[2025-01-06 23:25:28.224][ 8584] starting render device...[2025-01-06 23:25:28.227][ 8584] * avail gpu [vendor:10de]-[device:21c4]: nvidia geforce gtx 1660 super[2025-01-06 23:25:28.227][ 8584] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver[2025-01-06 23:25:28.227][ 8584] !chw::created3d() use dxgi_gpu_preference_high_performance[2025-01-06 23:25:28.227][ 8584] dedicated vram: 5980 mb (6270484480 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 8140 mb (8536256512 bytes) currentusage: 0 mb (0 bytes) budget: 5212 mb (5465178112 bytes)[2025-01-06 23:25:28.227][ 8584] * selected gpu [vendor:10de]-[device:21c4]: nvidia geforce gtx 1660 super[2025-01-06 23:25:28.334][ 8584] [chw::createdevice] refcount of [hw.pdevice]: [3][2025-01-06 23:25:28.336][ 8584] * texture memory: 5980 m[2025-01-06 23:25:28.345][ 8584] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)[2025-01-06 23:25:28.345][ 8584] * gpu vertex cache: unrecognized, 24[2025-01-06 23:25:28.345][ 8584] * dvb created: 4096k[2025-01-06 23:25:28.345][ 8584] * dib created: 512k[2025-01-06 23:25:28.354][ 8584] [cresourcemanager::ondevicecreate] count of *shaders*.xr files: [2][2025-01-06 23:25:28.354][ 8584] ! renderer doesn't support blender 'effects\shadow_world'[2025-01-06 23:25:28.356][ 8584] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1][2025-01-06 23:25:28.446][ 8584] * hwdst/pcf supported and used[2025-01-06 23:25:28.446][ 8584] export custom shader params...[2025-01-06 23:25:28.446][ 8584] export custom shader param [breath_idx][2025-01-06 23:25:28.446][ 8584] export custom shader param [breath_size][2025-01-06 23:25:28.446][ 8584] export custom shader param [device_inertia][2025-01-06 23:25:28.446][ 8584] export custom shader param [gasmask_inertia][2025-01-06 23:25:28.446][ 8584] export custom shader param [heat_fade_distance][2025-01-06 23:25:28.446][ 8584] export custom shader param [heat_vision_blurring][2025-01-06 23:25:28.446][ 8584] export custom shader param [heat_vision_steps][2025-01-06 23:25:28.446][ 8584] export custom shader param [pnv_color][2025-01-06 23:25:28.446][ 8584] export custom shader param [pnv_color_old][2025-01-06 23:25:28.446][ 8584] export custom shader param [pnv_params_old][2025-01-06 23:25:28.446][ 8584] export custom shader param [pp_img_cg][2025-01-06 23:25:28.446][ 8584] export custom shader done!!![2025-01-06 23:25:28.506][ 8584] [cpslibrary::loadall] count of *particles*.xr files: [4][2025-01-06 23:25:28.506][ 8584] load [e:\сталкерns.ogsr\gamedata\particles.xr][2025-01-06 23:25:28.540][ 8584] load [e:\сталкерns.ogsr\gamedata\particles_1_cop.xr][2025-01-06 23:25:28.540][ 8584] cop format used for file [e:\сталкерns.ogsr\gamedata\particles_1_cop.xr][2025-01-06 23:25:28.612][ 8584] load [e:\сталкерns.ogsr\gamedata\particles_2.xr][2025-01-06 23:25:28.648][ 8584] load [e:\сталкерns.ogsr\gamedata\particles_3_cop.xr][2025-01-06 23:25:28.648][ 8584] cop format used for file [e:\сталкерns.ogsr\gamedata\particles_3_cop.xr][2025-01-06 23:25:28.703][ 8584] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual![2025-01-06 23:25:28.703][ 8584] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual![2025-01-06 23:25:28.703][ 8584] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual![2025-01-06 23:25:28.703][ 8584] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual![2025-01-06 23:25:28.703][ 8584] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual![2025-01-06 23:25:28.872][ 8584] [elightanimlibrary::load] count of *lanims*.xr files: [1][2025-01-06 23:25:28.885][ 8584] --lua version: [luajit 2.1.0-beta3][2025-01-06 23:25:28.885][ 8584] fatal error[error]expression : p != pathes.end()[error]function : clocatorapi::get_path[error]file : d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\locatorapi.cpp[error]line : 1233[error]description : $game_config$[2025-01-06 23:25:28.885][ 8584] ********************************************************************************[2025-01-06 23:25:28.885][ 8584] !![logstacktrace] thread: [unknown][2025-01-06 23:25:29.097][ 8584] !!stack trace:! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b2f5fa3d], fun: [buildstacktrace()] + [41 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->154]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b2f48e76], fun: [logstacktrace()] + [62 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->83] + [10 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b2f4935e], fun: [xrdebug::backend()] + [670 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->198] + [498 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b2f53419], fun: [clocatorapi::get_path()] + [105 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\locatorapi.cpp-->1234]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b2f53455], fun: [clocatorapi::update_path()] + [37 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\locatorapi.cpp-->1239] + [8 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b35ed18b], fun: [update_path_script()] + [43 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\fs_registrator_script.cpp-->13]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b35f6c71], fun: [std::_func_impl_no_alloc::_do_call()] + [213 byte(s)], file-->line: [c:\program files\microsoft visual studio\2022\community\vc\tools\msvc\14.36.32532\include\functional-->820] + [183 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b37a8f92], fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luabind\src\class_rep.cpp-->664] + [68 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffb018954e0], fun: [lj_bc_funcc()] + [66 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffb0189f26a], fun: [lua_pcall()] + [170 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luajit\src\lj_api.c-->1144]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b33a9632], fun: [cscriptstorage::do_file()] + [222 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_storage.cpp-->302]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b32b1e44], fun: [cscriptengine::process_file_if_exists()] + [396 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_engine.cpp-->257]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b32b1857], fun: [cscriptengine::init()] + [383 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_engine.cpp-->140] + [22 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b323547a], fun: [ai()] + [102 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\ai_space_inline.h-->112] + [5 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b323b890], fun: [object_factory()] + [84 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\object_factory_inline.h-->19] + [5 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b323b946], fun: [xrfactory_create()] + [18 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\xrgame.cpp-->18] + [5 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b2ef0d6a], fun: [startup()] + [838 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->265] + [26 byte(s)]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b2ef1554], fun: [winmain_impl()] + [504 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->468]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b2ef15d1], fun: [winmain()] + [57 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->489]! module: [e:\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7b3810b6e], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffb33c97374], fun: [basethreadinitthunk()] + [20 byte(s)]! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffb34cfcc91], fun: [rtluserthreadstart()] + [33 byte(s)][2025-01-06 23:25:29.097][ 8584] ********************************************************************************
Здравствуйте, где взять спавнер? В меню на F1 не работает